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PoGoBud

Shadow Aurorus counters

rockiceRock-type Male Grunt ยท slot 3Grunt
CP
6,031
Attack
343.4
x1.2 Shadow
Defense
182.0
x0.83 Shadow
HP
169

You 2 shields, Rocket 0. Grunts never shield.

Best counters, averaged over every moveset

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Aurorus
#PokemonMovesPowerWinsTimeResult
1
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
7.983
100%5.0 s
1.0 charged
87% HP left on average
2
Melmetal
electricThunder Shock
steelDouble Iron BashfightingSuperpower
6.902
100%4.5 s
1.0 charged
85% HP left on average
3
Empoleon
steelMetal Sound
steelFlash CannonwaterHydro Cannon
5.523
100%5.5 s
1.1 charged
80% HP left on average
4
Shadow Empoleon
steelMetal Sound
steelFlash CannonwaterHydro Cannon
4.651
100%5.5 s
1.1 charged
77% HP left on average
5
Heatran
fireFire Spin
steelIron HeadrockStone Edge
4.620
100%8.1 s
1.3 charged
71% HP left on average
6
Jirachi
psychicConfusion
steelDoom DesirefightingAura Sphere
4.270
100%6.5 s
1.1 charged
76% HP left on average
7
Kingambit
steelMetal Sound
steelIron HeaddarkDark Pulse
4.270
100%6.5 s
1.1 charged
76% HP left on average
8
Metagross
bugFury Cutter
steelMeteor MashsteelFlash Cannon
4.188
100%6.5 s
1.1 charged
76% HP left on average
9
Walrein
waterWaterfall
waterWater PulsegroundEarthquake
4.112
100%8.1 s
1.3 charged
60% HP left on average
10
Volcanion
fireIncinerate
waterHydro PumpwaterScald
4.015
100%8.1 s
1.3 charged
58% HP left on average
11
Shadow Lapras
waterWater Gun
waterSparkling AriawaterHydro Pump
3.947
100%8.1 s
1.3 charged
57% HP left on average
12
Solgaleo
fireFire Spin
steelIron HeadgrassSolar Beam
3.922
100%8.1 s
1.3 charged
74% HP left on average
13
Snorlax
psychicPsywave
fightingSuperpowersteelHeavy Slam
3.896
100%5.5 s
1.1 charged
74% HP left on average
14
Dondozo
waterWaterfall
waterHydro PumpwaterSurf
3.877
100%8.1 s
1.3 charged
72% HP left on average
15
Shadow Heatran
fireFire Spin
steelIron HeadrockStone Edge
3.778
100%8.1 s
1.3 charged
65% HP left on average
16
Alolan Sandslash
ghostShadow Claw
steelGyro BallgroundDrill Run
3.697
100%7.5 s
1.2 charged
65% HP left on average
17
Lapras
waterWater Gun
waterSparkling AriawaterHydro Pump
3.634
100%10.1 s
1.4 charged
54% HP left on average
18
Shadow Alolan Sandslash
steelMetal Claw
steelGyro BallgroundDrill Run
3.577
100%6.5 s
1.1 charged
64% HP left on average
19
Genesect
bugFury Cutter
steelMagnet BombbugX-Scissor
3.517
100%5.5 s
1.1 charged
68% HP left on average
20
Genesect (Burn)
bugFury Cutter
steelMagnet BombfireTechno Blast (Fire)
3.517
100%5.5 s
1.1 charged
68% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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