Shadow Graveler counters
rockgroundRock-type Male Grunt · slot 2Grunt
CP
4,081
Attack
305.3
x1.2 Shadow
Defense
183.0
x0.83 Shadow
HP
97
You 2 shields, Rocket 0. Grunts never shield.
Best counters against Mud-Slap / Rock Blast
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | grassMagical Leaf grassSolar BeamgrassGrass Knot | 7.292 | 100% | 6.0 s 0.0 charged | 86% HP left on average | |
| 2 | dragonDragon Tail waterHydro PumpgroundEarth Power | 7.280 | 100% | 7.5 s 2.0 charged | 86% HP left on average | |
| 3 | grassRazor Leaf grassLeaf BladedarkBrutal Swing | 6.960 | 100% | 7.0 s 1.0 charged | 86% HP left on average | |
| 4 | bugFury Cutter bugBug BuzzbugX-Scissor | 6.476 | 100% | 5.5 s 1.0 charged | 85% HP left on average | |
| 5 | flyingPeck fightingAura SpherefairyDazzling Gleam | 6.458 | 100% | 5.5 s 1.0 charged | 85% HP left on average | |
| 6 | dragonDragon Tail waterHydro PumpgroundEarth Power | 6.276 | 100% | 7.5 s 2.0 charged | 84% HP left on average | |
| 7 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 6.259 | 100% | 5.0 s 1.0 charged | 84% HP left on average | |
| 8 | groundMud Shot fightingSuperpowergroundBulldoze | 5.926 | 100% | 5.5 s 1.0 charged | 83% HP left on average | |
| 9 | grassBullet Seed grassSolar BeamgrassEnergy Ball | 5.720 | 100% | 6.5 s 2.0 charged | 83% HP left on average | |
| 10 | icePowder Snow iceBlizzardiceIcy Wind | 5.586 | 100% | 6.5 s 2.0 charged | 82% HP left on average | |
| 11 | bugFury Cutter grassTrailblazebugBug Buzz | 5.440 | 100% | 6.5 s 2.0 charged | 82% HP left on average | |
| 12 | darkSucker Punch fightingFocus BlastdarkDark Pulse | 5.135 | 100% | 7.5 s 2.0 charged | 81% HP left on average | |
| 13 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 5.121 | 100% | 5.0 s 1.0 charged | 80% HP left on average | |
| 14 | grassRazor Leaf grassEnergy BallgrassSeed Bomb | 5.069 | 100% | 7.0 s 1.0 charged | 80% HP left on average | |
| 15 | dragonDragon Tail fightingSuperpowerdragonDraco Meteor | 4.939 | 100% | 6.5 s 2.0 charged | 80% HP left on average | |
| 16 | grassBullet Seed grassSolar BeamgrassEnergy Ball | 4.931 | 100% | 6.5 s 2.0 charged | 80% HP left on average | |
| 17 | fightingLow Kick fightingFlying PressbugX-Scissor | 4.900 | 100% | 5.5 s 1.0 charged | 80% HP left on average | |
| 18 | bugInfestation waterBubble BeambugSilver Wind | 4.690 | 100% | 7.5 s 2.0 charged | 79% HP left on average | |
| 19 | fightingDouble Kick grassLeaf BladefightingClose Combat | 4.528 | 100% | 5.0 s 1.0 charged | 78% HP left on average | |
| 20 | darkSucker Punch darkPaybackflyingFly | 4.500 | 100% | 9.0 s 2.0 charged | 78% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.