Shadow Graveler counters
rockgroundRock-type Male Grunt · slot 2Grunt
CP
4,081
Attack
305.3
x1.2 Shadow
Defense
183.0
x0.83 Shadow
HP
97
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Mud-Slap / Rock Blast
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | grassMagical Leaf grassSolar BeamgrassGrass Knot | 7.292 | 100% | 6.0 s 0.0 charged | 86% HP left on average | |
| 2 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 6.259 | 100% | 5.0 s 1.0 charged | 84% HP left on average | |
| 3 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 5.121 | 100% | 5.0 s 1.0 charged | 80% HP left on average | |
| 4 | fightingLow Kick fightingFlying PressbugX-Scissor | 4.900 | 100% | 5.5 s 1.0 charged | 80% HP left on average | |
| 5 | fightingDouble Kick grassLeaf BladefightingClose Combat | 4.528 | 100% | 5.0 s 1.0 charged | 78% HP left on average | |
| 6 | grassVine Whip grassLeaf BladegrassSeed Bomb | 4.000 | 100% | 5.5 s 1.0 charged | 75% HP left on average | |
| 7 | bugFury Cutter waterAqua JetwaterRazor Shell | 3.972 | 100% | 5.0 s 1.0 charged | 75% HP left on average | |
| 8 | grassRazor Leaf grassFrenzy PlantgrassGrass Knot | 3.889 | 100% | 5.0 s 0.0 charged | 74% HP left on average | |
| 9 | grassRazor Leaf grassLeaf BladegrassSolar Beam | 3.611 | 100% | 5.0 s 0.0 charged | 72% HP left on average | |
| 10 | grassRazor Leaf grassLeaf StormgrassLeaf Blade | 3.575 | 100% | 6.0 s 0.0 charged | 72% HP left on average | |
| 11 | grassRazor Leaf grassGrass KnotgrassEnergy Ball | 3.564 | 100% | 5.0 s 0.0 charged | 72% HP left on average | |
| 12 | grassRazor Leaf grassFrenzy PlantgrassSolar Beam | 3.521 | 100% | 5.0 s 0.0 charged | 72% HP left on average | |
| 13 | grassRazor Leaf grassFrenzy PlantgrassEnergy Ball | 3.500 | 100% | 5.0 s 0.0 charged | 71% HP left on average | |
| 14 | grassRazor Leaf grassEnergy BallgrassTrailblaze | 3.500 | 100% | 5.0 s 0.0 charged | 71% HP left on average | |
| 15 | psychicPsywave fightingSuperpowergroundEarthquake | 3.500 | 100% | 5.5 s 1.0 charged | 71% HP left on average | |
| 16 | bugFury Cutter waterAqua JetwaterRazor Shell | 3.405 | 100% | 5.0 s 1.0 charged | 71% HP left on average | |
| 17 | ghostShadow Claw grassSeed BombghostShadow Ball | 3.229 | 100% | 5.5 s 1.0 charged | 69% HP left on average | |
| 18 | grassBullet Seed grassFrenzy PlantgrassLeaf Blade | 3.022 | 100% | 5.0 s 1.0 charged | 67% HP left on average | |
| 19 | grassRazor Leaf grassFrenzy PlantgrassSolar Beam | 3.018 | 100% | 6.0 s 0.0 charged | 67% HP left on average | |
| 20 | electricThunder Shock steelDouble Iron BashfightingSuperpower | 3.000 | 100% | 4.5 s 1.0 charged | 67% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.