Shadow Cranidos counters
rockRock-type Male Grunt ยท slot 2Grunt
CP
3,900
Attack
397.8
x1.2 Shadow
Defense
87.4
x0.83 Shadow
HP
109
You 1 shield, Rocket 0. Grunts never shield.
Best counters against Take Down / Ancient Power
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fightingCounter fightingClose CombatrockRock Slide | 8.182 | 100% | 4.0 s 0.0 charged | 88% HP left on average | |
| 2 | fightingCounter fightingClose CombatghostShadow Ball | 8.038 | 100% | 4.0 s 0.0 charged | 88% HP left on average | |
| 3 | bugFury Cutter steelIron HeadfightingSacred Sword | 7.556 | 100% | 5.0 s 1.0 charged | 87% HP left on average | |
| 4 | grassRazor Leaf grassFrenzy PlantgrassEnergy Ball | 7.409 | 100% | 4.0 s 0.0 charged | 87% HP left on average | |
| 5 | psychicPsycho Cut steelFlash CannonsteelGyro Ball | 6.900 | 100% | 6.5 s 1.0 charged | 86% HP left on average | |
| 6 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 6.750 | 100% | 7.0 s 1.0 charged | 85% HP left on average | |
| 7 | electricThunder Shock steelDouble Iron BashfightingSuperpower | 6.676 | 100% | 4.5 s 1.0 charged | 85% HP left on average | |
| 8 | fightingCounter fightingClose CombatghostShadow Ball | 6.333 | 100% | 5.0 s 0.0 charged | 84% HP left on average | |
| 9 | ghostAstonish fightingFocus BlastghostShadow Ball | 6.286 | 100% | 6.0 s 0.0 charged | 84% HP left on average | |
| 10 | grassRazor Leaf grassSeed BombghostPoltergeist | 5.767 | 100% | 5.0 s 0.0 charged | 83% HP left on average | |
| 11 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 5.523 | 100% | 7.0 s 1.0 charged | 82% HP left on average | |
| 12 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 5.523 | 100% | 7.5 s 1.0 charged | 82% HP left on average | |
| 13 | grassRazor Leaf grassSeed BombghostPoltergeist | 5.300 | 100% | 5.0 s 0.0 charged | 81% HP left on average | |
| 14 | psychicConfusion ghostShadow BallpsychicFuture Sight | 5.159 | 100% | 6.0 s 0.0 charged | 81% HP left on average | |
| 15 | rockRock Throw steelFlash CannongroundBulldoze | 4.964 | 100% | 7.0 s 0.0 charged | 80% HP left on average | |
| 16 | steelBullet Punch steelMeteor MashsteelFlash Cannon | 4.912 | 100% | 4.0 s 0.0 charged | 80% HP left on average | |
| 17 | ghostShadow Claw steelIron HeadghostMoongeist Beam | 4.861 | 100% | 7.0 s 0.0 charged | 79% HP left on average | |
| 18 | grassRazor Leaf grassSeed BombghostPoltergeist | 4.852 | 100% | 5.0 s 0.0 charged | 79% HP left on average | |
| 19 | grassRazor Leaf grassSeed BombghostPoltergeist | 4.833 | 100% | 5.0 s 0.0 charged | 79% HP left on average | |
| 20 | steelIron Tail steelHeavy SlamrockMeteor Beam | 4.750 | 100% | 6.0 s 0.0 charged | 79% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.