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PoGoBud

Shadow Onix counters

rockgroundRock-type Male Grunt ยท slot 1Grunt
CP
2,366
Attack
170.6
x1.2 Shadow
Defense
252.9
x0.83 Shadow
HP
76

You 2 shields, Rocket 0. Grunts never shield.

Best counters against Rock Throw / Heavy Slam

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Onix
#PokemonMovesPowerWinsTimeResult
1
Melmetal
electricThunder Shock
steelDouble Iron BashfightingSuperpower
10.000
100%4.5 s
1.0 charged
91% HP left on average
2
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
10.000
100%5.0 s
1.0 charged
94% HP left on average
3
Virizion
fightingDouble Kick
grassLeaf BladefightingClose Combat
10.000
100%5.0 s
1.0 charged
91% HP left on average
4
Zamazenta (Crowned Shield)
steelMetal Claw
fightingClose CombatsteelBehemoth Bash
10.000
100%7.5 s
1.0 charged
92% HP left on average
5
Zygarde (Complete)
darkBite
groundEarthquakegroundBulldoze
9.686
100%7.5 s
1.0 charged
90% HP left on average
6
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
9.400
100%5.0 s
1.0 charged
89% HP left on average
7
Annihilape
fightingLow Kick
fightingClose CombaticeIce Punch
8.600
100%5.5 s
1.0 charged
88% HP left on average
8
Garchomp
groundMud Shot
groundEarthquakegroundSand Tomb
8.520
100%5.5 s
1.0 charged
88% HP left on average
9
Kommo-o
steelMetal Sound
fightingClose CombatfightingUpper Hand
8.200
100%5.5 s
1.0 charged
88% HP left on average
10
Shadow Torterra
grassRazor Leaf
grassFrenzy PlantgrassSolar Beam
8.083
100%4.0 s
0.0 charged
88% HP left on average
11
Torterra
grassRazor Leaf
grassFrenzy PlantgrassSolar Beam
7.760
100%5.0 s
0.0 charged
87% HP left on average
12
Throh
fightingLow Kick
fightingFocus BlastfightingBrick Break
7.700
100%5.5 s
1.0 charged
87% HP left on average
13
Zygarde (Fifty Percent)
darkBite
groundEarthquakegroundBulldoze
7.607
100%7.5 s
1.0 charged
87% HP left on average
14
Keldeo
fightingLow Kick
waterAqua JetwaterHydro Pump
7.520
100%5.5 s
1.0 charged
87% HP left on average
15
Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
7.167
100%6.5 s
1.0 charged
86% HP left on average
16
Shadow Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
7.167
100%6.5 s
1.0 charged
86% HP left on average
17
Metagross
bugFury Cutter
steelMeteor MashsteelFlash Cannon
7.167
100%6.5 s
1.0 charged
86% HP left on average
18
Clodsire
groundMud Shot
waterWater PulsegroundEarthquake
6.806
100%6.5 s
1.0 charged
85% HP left on average
19
Ferrothorn
grassBullet Seed
grassPower WhipsteelFlash Cannon
6.792
100%6.5 s
1.0 charged
85% HP left on average
20
Urshifu (Rapid Strike)
waterWaterfall
waterAqua JetfightingClose Combat
6.700
100%6.0 s
0.0 charged
85% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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