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PoGoBud

Shadow Onix counters

rockgroundRock-type Male Grunt ยท slot 1Grunt
CP
2,366
Attack
170.6
x1.2 Shadow
Defense
252.9
x0.83 Shadow
HP
76

You 2 shields, Rocket 0. Grunts never shield.

Best counters against Rock Throw / Sand Tomb

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Onix
#PokemonMovesPowerWinsTimeResult
1
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
10.000
100%5.0 s
1.0 charged
93% HP left on average
2
Melmetal
electricThunder Shock
steelDouble Iron BashfightingSuperpower
8.500
100%4.5 s
1.0 charged
88% HP left on average
3
Zygarde (Complete)
darkBite
groundEarthquakegroundBulldoze
8.429
100%7.5 s
1.0 charged
88% HP left on average
4
Virizion
fightingDouble Kick
grassLeaf BladefightingClose Combat
8.150
100%5.0 s
1.0 charged
88% HP left on average
5
Zamazenta (Crowned Shield)
steelMetal Claw
fightingClose CombatsteelBehemoth Bash
7.190
100%7.5 s
1.0 charged
86% HP left on average
6
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
6.792
100%5.0 s
1.0 charged
85% HP left on average
7
Annihilape
fightingLow Kick
fightingClose CombaticeIce Punch
6.267
100%5.5 s
1.0 charged
84% HP left on average
8
Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
6.267
100%6.5 s
1.0 charged
84% HP left on average
9
Toedscruel
groundMud Shot
grassSeed BombgroundEarth Power
5.960
100%5.5 s
1.0 charged
83% HP left on average
10
Jirachi
psychicConfusion
steelDoom DesirefightingAura Sphere
5.833
100%6.5 s
1.0 charged
83% HP left on average
11
Galarian Stunfisk
groundMud Shot
groundEarthquakesteelFlash Cannon
5.813
100%8.5 s
1.0 charged
83% HP left on average
12
Bewear
fightingLow Kick
fightingSuperpowerfightingDrain Punch
5.743
100%5.5 s
1.0 charged
83% HP left on average
13
Kommo-o
steelMetal Sound
fightingClose CombatfightingUpper Hand
5.720
100%5.5 s
1.0 charged
83% HP left on average
14
Shadow Aggron
steelMetal Sound
steelHeavy SlamfightingBrick Break
5.440
100%5.5 s
1.0 charged
82% HP left on average
15
Keldeo
fightingLow Kick
waterAqua JetwaterHydro Pump
5.433
100%5.5 s
1.0 charged
82% HP left on average
16
Chesnaught
grassVine Whip
grassFrenzy PlantgrassSolar Beam
5.333
100%6.5 s
1.0 charged
81% HP left on average
17
Bronzong
steelMetal Sound
waterWeather Ball (Water)steelFlash Cannon
5.320
100%5.5 s
1.0 charged
81% HP left on average
18
Zygarde (Fifty Percent)
darkBite
groundEarthquakegroundBulldoze
5.286
100%7.5 s
1.0 charged
81% HP left on average
19
Shadow Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
5.222
100%6.5 s
1.0 charged
81% HP left on average
20
Aegislash (Shield)
psychicPsycho Cut
steelFlash CannonsteelGyro Ball
5.167
100%6.5 s
1.0 charged
81% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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