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PoGoBud

Shadow Weezing counters

poisonPoison-type Female Grunt ยท slot 3Grunt
CP
4,939
Attack
322.8
x1.2 Shadow
Defense
216.9
x0.83 Shadow
HP
107

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Acid / Shadow Ball

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Weezing
#PokemonMovesPowerWinsTimeResult
1
Excadrill
groundMud Shot
groundEarthquakegroundDrill Run
10.000
100%5.5 s
1.0 charged
90% HP left on average
2
Aegislash (Shield)
psychicPsycho Cut
ghostShadow BallsteelFlash Cannon
10.000
100%6.5 s
1.0 charged
91% HP left on average
3
Gholdengo
ghostHex
ghostShadow BallrockPower Gem
9.500
100%6.5 s
1.0 charged
89% HP left on average
4
Steelix
dragonDragon Tail
groundEarthquakepsychicPsychic Fangs
9.059
100%10.0 s
2.0 charged
89% HP left on average
5
Shadow Excadrill
groundMud Shot
groundEarthquakegroundDrill Run
8.120
100%5.5 s
1.0 charged
88% HP left on average
6
Jirachi
psychicConfusion
psychicPsychicsteelDoom Desire
7.875
100%6.5 s
1.0 charged
87% HP left on average
7
Zamazenta (Crowned Shield)
steelMetal Claw
steelBehemoth BashnormalGiga Impact
7.409
100%7.5 s
2.0 charged
87% HP left on average
8
Dialga
dragonDragon Breath
dragonDraco MeteorsteelIron Head
7.208
100%7.0 s
1.0 charged
86% HP left on average
9
Dialga (Origin)
dragonDragon Breath
dragonDraco MeteorsteelIron Head
7.208
100%7.0 s
1.0 charged
86% HP left on average
10
Necrozma (Dusk Mane)
psychicPsycho Cut
psychicFuture SightsteelIron Head
7.042
100%6.5 s
1.0 charged
86% HP left on average
11
Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
7.000
100%6.5 s
1.0 charged
86% HP left on average
12
Galarian Stunfisk
groundMud Shot
groundEarthquakesteelFlash Cannon
6.931
100%8.5 s
2.0 charged
86% HP left on average
13
Nihilego
poisonPoison Jab
rockPower GemrockRock Slide
6.931
100%8.5 s
2.0 charged
86% HP left on average
14
Stakataka
normalTake Down
groundBulldozerockStone Edge
6.429
100%11.5 s
2.0 charged
84% HP left on average
15
Zygarde (Complete)
dragonDragon Tail
groundEarthquakegroundBulldoze
6.380
100%8.5 s
2.0 charged
84% HP left on average
16
Shadow Steelix
dragonDragon Tail
groundEarthquakepsychicPsychic Fangs
6.160
100%10.0 s
2.0 charged
84% HP left on average
17
Melmetal
electricThunder Shock
steelDouble Iron BashsteelFlash Cannon
6.111
100%8.5 s
2.0 charged
84% HP left on average
18
Solgaleo
fireFire Spin
steelIron HeadfireFlamethrower
6.111
100%8.5 s
2.0 charged
84% HP left on average
19
Heatran
fireFire Spin
groundEarth PowerfireFire Blast
6.103
100%8.5 s
2.0 charged
84% HP left on average
20
Bronzong
psychicConfusion
psychicPsyshockpsychicPsychic
5.958
100%6.5 s
1.0 charged
83% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.