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PoGoBud
Raid Hour · YveltalNext · 20h 0m

Shadow Weezing counters

poisonPoison-type Female Grunt · slot 3Grunt
CP
4,939
Attack
322.8
x1.2 Shadow
Defense
216.9
x0.83 Shadow
HP
107

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Infestation / Dark Pulse

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Weezing
#PokemonMovesPowerWinsTimeResult
1
Togekiss
flyingPeck
psychicPsyshockfireFlamethrower
9.889
100%5.5 s
1.0 charged
90% HP left on average
2
Shadow Emboar
fireEmber
fireBlast BurnfireHeat Wave
7.167
100%5.5 s
1.0 charged
86% HP left on average
3
Blacephalon
fireIncinerate
fireMind BlownfireOverheat
5.458
100%5.5 s
1.0 charged
82% HP left on average
4
Shadow Zapdos
electricThunder Shock
electricZap CannonflyingDrill Peck
5.167
100%5.5 s
1.0 charged
81% HP left on average
5
Shadow Alolan Sandslash
icePowder Snow
groundDrill RungroundBulldoze
4.970
100%5.5 s
1.0 charged
80% HP left on average
6
Rapidash
fireIncinerate
groundDrill RungroundScorching Sands
4.515
100%5.5 s
1.0 charged
78% HP left on average
7
Mimikyu
ghostShadow Claw
ghostShadow BallghostShadow Sneak
4.219
100%10.0 s
2.0 charged
76% HP left on average
8
Shadow Toucannon
flyingPeck
flyingBeak BlastflyingDrill Peck
4.095
100%5.5 s
1.0 charged
76% HP left on average
9
Pawmot
electricThunder Shock
electricWild ChargeelectricThunderbolt
4.026
100%5.5 s
1.0 charged
75% HP left on average
10
Armarouge
fireIncinerate
psychicPsyshockfireHeat Wave
3.956
100%5.5 s
1.0 charged
75% HP left on average
11
Shadow Rapidash
fireIncinerate
groundDrill RungroundScorching Sands
3.821
100%5.5 s
1.0 charged
74% HP left on average
12
Electivire
electricThunder Shock
electricWild ChargeelectricThunder
3.216
100%5.5 s
1.0 charged
69% HP left on average
13
Zamazenta (Crowned Shield)
steelMetal Claw
steelBehemoth BashnormalGiga Impact
2.662
100%7.5 s
2.0 charged
62% HP left on average
14
Xatu
flyingPeck
psychicPsyshockpsychicFuture Sight
2.614
100%5.5 s
1.0 charged
62% HP left on average
15
Shadow Electivire
electricThunder Shock
electricWild ChargeelectricThunder
2.603
100%5.5 s
1.0 charged
62% HP left on average
16
Zacian (Crowned Sword)
steelMetal Claw
steelBehemoth BladefightingClose Combat
2.190
100%8.5 s
2.0 charged
54% HP left on average
17
Shadow Xatu
flyingPeck
psychicPsyshockpsychicFuture Sight
2.159
100%5.5 s
1.0 charged
54% HP left on average
18
Shadow Mewtwo
psychicPsycho Cut
psychicPsystrikepsychicPsychic
2.133
100%5.5 s
1.0 charged
53% HP left on average
19
Zygarde (Complete)
dragonDragon Tail
groundEarthquakegroundBulldoze
2.067
100%7.5 s
2.0 charged
52% HP left on average
20
Cobalion
steelMetal Claw
steelIron HeadrockStone Edge
1.938
100%12.5 s
2.0 charged
48% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.