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PoGoBud
Raid Hour · YveltalNext · 1d 2h

Shadow Weezing counters

poisonPoison-type Female Grunt · slot 3Grunt
CP
4,939
Attack
322.8
x1.2 Shadow
Defense
216.9
x0.83 Shadow
HP
107

You 2 shields, Rocket 0. Grunts never shield.

Best counters against Acid / Dark Pulse

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Weezing
#PokemonMovesPowerWinsTimeResult
1
Excadrill
groundMud Shot
groundEarthquakegroundDrill Run
10.000
100%5.5 s
1.0 charged
91% HP left on average
2
Aegislash (Shield)
psychicPsycho Cut
ghostShadow BallsteelFlash Cannon
10.000
100%6.5 s
2.0 charged
91% HP left on average
3
Aggron
dragonDragon Tail
rockMeteor BeamrockStone Edge
10.000
100%8.5 s
2.0 charged
90% HP left on average
4
Galarian Stunfisk
groundMud Shot
groundEarthquakesteelFlash Cannon
9.727
100%8.5 s
2.0 charged
90% HP left on average
5
Steelix
dragonDragon Tail
groundEarthquakepsychicPsychic Fangs
9.647
100%10.0 s
2.0 charged
90% HP left on average
6
Gholdengo
ghostHex
ghostShadow BallrockPower Gem
9.579
100%6.5 s
2.0 charged
90% HP left on average
7
Zamazenta (Crowned Shield)
steelMetal Claw
steelBehemoth BashnormalGiga Impact
9.105
100%7.5 s
2.0 charged
89% HP left on average
8
Revavroom
steelMetal Sound
fireOverheatsteelGyro Ball
9.053
100%7.5 s
2.0 charged
89% HP left on average
9
Shadow Excadrill
groundMud Shot
groundEarthquakegroundDrill Run
8.600
100%5.5 s
1.0 charged
88% HP left on average
10
Nihilego
poisonAcid
rockPower GemrockRock Slide
8.560
100%7.5 s
2.0 charged
88% HP left on average
11
Jirachi
psychicConfusion
psychicPsychicsteelDoom Desire
8.040
100%6.5 s
2.0 charged
88% HP left on average
12
Kingambit
steelMetal Sound
darkDark PulsesteelIron Head
8.040
100%7.5 s
2.0 charged
88% HP left on average
13
Dialga
dragonDragon Breath
dragonDraco MeteorsteelIron Head
7.360
100%7.5 s
2.0 charged
86% HP left on average
14
Dialga (Origin)
dragonDragon Breath
dragonDraco MeteorsteelIron Head
7.360
100%7.5 s
2.0 charged
86% HP left on average
15
Necrozma (Dusk Mane)
psychicPsycho Cut
psychicFuture SightsteelIron Head
7.200
100%6.5 s
2.0 charged
86% HP left on average
16
Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
7.194
100%6.5 s
2.0 charged
86% HP left on average
17
Shadow Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
7.194
100%6.5 s
2.0 charged
86% HP left on average
18
Metagross
steelBullet Punch
groundEarthquakesteelMeteor Mash
6.880
100%7.5 s
2.0 charged
85% HP left on average
19
Stakataka
normalTake Down
groundBulldozerockStone Edge
6.810
100%11.5 s
2.0 charged
85% HP left on average
20
Zygarde (Complete)
dragonDragon Tail
groundEarthquakegroundBulldoze
6.780
100%8.5 s
2.0 charged
85% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.