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PoGoBud
Raid Hour · YveltalNext · 1d 0h

Shadow Weezing counters

poisonPoison-type Female Grunt · slot 3Grunt
CP
4,939
Attack
322.8
x1.2 Shadow
Defense
216.9
x0.83 Shadow
HP
107

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Acid / Dark Pulse

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Weezing
#PokemonMovesPowerWinsTimeResult
1
Shadow Alolan Sandslash
icePowder Snow
groundDrill RungroundBulldoze
6.560
100%5.5 s
1.0 charged
85% HP left on average
2
Armarouge
fireIncinerate
psychicPsyshockfireHeat Wave
3.236
100%5.5 s
1.0 charged
69% HP left on average
3
Blacephalon
fireIncinerate
fireMind BlownfireOverheat
2.911
100%5.5 s
1.0 charged
66% HP left on average
4
Shadow Zapdos
electricThunder Shock
electricZap CannonflyingDrill Peck
2.862
100%5.5 s
1.0 charged
65% HP left on average
5
Shadow Mewtwo
psychicPsycho Cut
psychicPsystrikepsychicPsychic
2.743
100%5.5 s
1.0 charged
64% HP left on average
6
Zamazenta (Crowned Shield)
steelMetal Claw
steelBehemoth BashnormalGiga Impact
2.582
100%7.5 s
2.0 charged
61% HP left on average
7
Electivire
electricThunder Shock
electricWild ChargeelectricThunder
2.523
100%5.5 s
1.0 charged
60% HP left on average
8
Togekiss
flyingPeck
psychicPsyshockfireFlamethrower
2.373
100%5.5 s
1.0 charged
58% HP left on average
9
Rapidash
fireIncinerate
groundDrill RungroundScorching Sands
2.292
100%5.5 s
1.0 charged
56% HP left on average
10
Shadow Emboar
fireEmber
fireBlast BurnfireHeat Wave
2.263
100%5.5 s
1.0 charged
56% HP left on average
11
Pawmot
electricThunder Shock
electricWild ChargeelectricThunderbolt
2.243
100%5.5 s
1.0 charged
55% HP left on average
12
Shadow Electivire
electricThunder Shock
electricWild ChargeelectricThunder
2.187
100%5.5 s
1.0 charged
54% HP left on average
13
Kingambit
steelMetal Sound
darkDark PulsesteelIron Head
2.161
100%7.5 s
2.0 charged
54% HP left on average
14
Zygarde (Complete)
dragonDragon Tail
groundEarthquakegroundBulldoze
2.159
100%8.5 s
2.0 charged
54% HP left on average
15
Xatu
flyingPeck
psychicPsyshockpsychicFuture Sight
2.129
100%5.5 s
1.0 charged
53% HP left on average
16
Shadow Toucannon
flyingPeck
flyingBeak BlastflyingDrill Peck
2.024
100%5.5 s
1.0 charged
51% HP left on average
17
Shadow Rapidash
fireIncinerate
groundDrill RungroundScorching Sands
1.987
100%5.5 s
1.0 charged
50% HP left on average
18
Tyranitar
dragonDragon Breath
rockStone EdgedarkCrunch
1.827
100%7.5 s
2.0 charged
45% HP left on average
19
Cobalion
steelMetal Claw
steelIron HeadrockStone Edge
1.774
100%12.0 s
2.0 charged
44% HP left on average
20
Shadow Xatu
flyingPeck
psychicPsyshockpsychicFuture Sight
1.753
100%5.5 s
1.0 charged
43% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.