Shadow Weezing counters
poisonPoison-type Female Grunt ยท slot 3Grunt
CP
4,939
Attack
322.8
x1.2 Shadow
Defense
216.9
x0.83 Shadow
HP
107
You 2 shields, Rocket 0. Grunts never shield.
Its movesetAny of 16 (averaged)Tackle / Sludge BombInfestation / Sludge BombRollout / Sludge BombAcid / Sludge BombTackle / Shadow BallInfestation / Shadow BallRollout / Shadow BallAcid / Shadow BallTackle / Dark PulseInfestation / Dark PulseRollout / Dark PulseAcid / Dark PulseTackle / ThunderboltInfestation / ThunderboltRollout / ThunderboltAcid / Thunderbolt
Best counters, averaged over every moveset
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | steelMetal Claw steelBehemoth BashnormalGiga Impact | 8.477 | 100% | 7.5 s 1.5 charged | 88% HP left on average | |
| 2 | psychicPsycho Cut ghostShadow BallsteelFlash Cannon | 8.145 | 100% | 6.5 s 1.3 charged | 87% HP left on average | |
| 3 | ghostHex ghostShadow BallrockPower Gem | 7.591 | 100% | 6.5 s 1.3 charged | 86% HP left on average | |
| 4 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 6.642 | 100% | 7.2 s 1.3 charged | 84% HP left on average | |
| 5 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 6.301 | 100% | 7.5 s 1.5 charged | 83% HP left on average | |
| 6 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 6.037 | 100% | 7.2 s 1.3 charged | 83% HP left on average | |
| 7 | groundMud-Slap groundEarthquakegroundDrill Run | 6.005 | 100% | 6.5 s 1.3 charged | 82% HP left on average | |
| 8 | darkSucker Punch fightingClose CombatrockRock Slide | 5.966 | 100% | 7.5 s 1.5 charged | 82% HP left on average | |
| 9 | psychicConfusion psychicPsychicsteelDoom Desire | 5.928 | 100% | 6.5 s 1.3 charged | 81% HP left on average | |
| 10 | poisonAcid rockPower GemrockRock Slide | 5.786 | 100% | 7.5 s 1.5 charged | 82% HP left on average | |
| 11 | ghostHex fireBlast BurnghostShadow Ball | 5.605 | 100% | 6.5 s 1.3 charged | 78% HP left on average | |
| 12 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 5.526 | 100% | 9.4 s 1.9 charged | 81% HP left on average | |
| 13 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 5.461 | 100% | 8.8 s 1.8 charged | 81% HP left on average | |
| 14 | ghostShadow Claw psychicFuture SightpsychicPsychic | 5.418 | 100% | 7.5 s 1.5 charged | 80% HP left on average | |
| 15 | steelMetal Sound darkDark PulsesteelIron Head | 5.414 | 100% | 7.5 s 1.5 charged | 80% HP left on average | |
| 16 | groundSand Attack groundEarth PowergroundScorching Sands | 5.392 | 100% | 7.2 s 1.3 charged | 81% HP left on average | |
| 17 | fightingLow Kick ghostShadow BallfightingClose Combat | 5.136 | 100% | 7.5 s 1.5 charged | 79% HP left on average | |
| 18 | fightingLow Kick ghostShadow BallfightingClose Combat | 5.104 | 100% | 9.0 s 1.8 charged | 79% HP left on average | |
| 19 | groundMud-Slap groundEarthquakegroundDrill Run | 4.972 | 100% | 6.5 s 1.3 charged | 78% HP left on average | |
| 20 | psychicPsycho Cut psychicFuture SightdragonOutrage | 4.473 | 100% | 7.5 s 1.5 charged | 76% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.