Skip to content
PoGoBud

Shadow Weezing counters

poisonPoison-type Female Grunt ยท slot 3Grunt
CP
4,939
Attack
322.8
x1.2 Shadow
Defense
216.9
x0.83 Shadow
HP
107

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Rollout / Thunderbolt

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Weezing
#PokemonMovesPowerWinsTimeResult
1
Excadrill
groundMud Shot
groundEarthquakegroundDrill Run
10.000
100%5.5 s
1.0 charged
91% HP left on average
2
Shadow Excadrill
groundMud Shot
groundEarthquakegroundDrill Run
8.708
100%5.5 s
1.0 charged
89% HP left on average
3
Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
8.500
100%7.5 s
1.0 charged
88% HP left on average
4
Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
7.714
100%6.5 s
1.0 charged
87% HP left on average
5
Dialga
dragonDragon Breath
dragonDraco MeteorsteelIron Head
7.458
100%7.0 s
1.0 charged
87% HP left on average
6
Groudon
groundMud Shot
groundPrecipice BladesgroundEarthquake
7.458
100%7.5 s
1.0 charged
87% HP left on average
7
Hippowdon
groundSand Attack
groundEarthquakegroundEarth Power
7.393
100%7.0 s
1.0 charged
86% HP left on average
8
Jirachi
psychicConfusion
psychicPsychicsteelDoom Desire
6.964
100%6.5 s
1.0 charged
86% HP left on average
9
Kingambit
steelMetal Sound
darkDark PulsesteelIron Head
6.964
100%7.5 s
1.0 charged
86% HP left on average
10
Metagross
steelBullet Punch
groundEarthquakesteelMeteor Mash
6.958
100%7.5 s
1.0 charged
86% HP left on average
11
Aegislash (Shield)
psychicPsycho Cut
ghostShadow BallsteelFlash Cannon
6.900
100%6.5 s
1.0 charged
86% HP left on average
12
Shadow Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
6.750
100%6.5 s
1.0 charged
85% HP left on average
13
Kommo-o
dragonDragon Tail
dragonClanging ScalesnormalBoomburst
6.625
100%6.5 s
1.0 charged
85% HP left on average
14
Shadow Ursaluna
normalTackle
groundHigh HorsepowernormalSwift
6.611
100%6.5 s
1.0 charged
85% HP left on average
15
Mew
ghostShadow Claw
psychicPsyshockpsychicPsychic
6.500
100%5.5 s
1.0 charged
85% HP left on average
16
Shadow Hippowdon
groundSand Attack
groundEarthquakegroundEarth Power
6.469
100%7.0 s
1.0 charged
85% HP left on average
17
Shadow Groudon
groundMud Shot
groundPrecipice BladesgroundEarthquake
6.393
100%7.5 s
1.0 charged
84% HP left on average
18
Lucario
steelBullet Punch
steelMeteor MashsteelFlash Cannon
6.333
100%7.5 s
1.0 charged
84% HP left on average
19
Bronzong
psychicConfusion
psychicPsyshockpsychicPsychic
6.167
100%6.5 s
1.0 charged
84% HP left on average
20
Urshifu (Rapid Strike)
waterWaterfall
waterAqua JetfightingClose Combat
6.094
100%6.5 s
1.0 charged
84% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Not signed in

Your Pokebox is kept in this browser.

Theme