Shadow Weezing counters
poisonPoison-type Female Grunt · slot 3Grunt
CP
4,939
Attack
322.8
x1.2 Shadow
Defense
216.9
x0.83 Shadow
HP
107
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 16 (averaged)Tackle / Sludge BombInfestation / Sludge BombRollout / Sludge BombAcid / Sludge BombTackle / Shadow BallInfestation / Shadow BallRollout / Shadow BallAcid / Shadow BallTackle / Dark PulseInfestation / Dark PulseRollout / Dark PulseAcid / Dark PulseTackle / ThunderboltInfestation / ThunderboltRollout / ThunderboltAcid / Thunderbolt
Best counters against Infestation / Dark Pulse
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | flyingPeck psychicPsyshockfireFlamethrower | 9.611 | 100% | 5.5 s 1.0 charged | 90% HP left on average | |
| 2 | fireIncinerate fireMind BlownfireOverheat | 5.333 | 100% | 5.5 s 1.0 charged | 81% HP left on average | |
| 3 | electricThunder Shock electricWild ChargeelectricThunderbolt | 3.897 | 100% | 5.5 s 1.0 charged | 74% HP left on average | |
| 4 | fireIncinerate psychicPsyshockfireHeat Wave | 3.604 | 100% | 5.5 s 1.0 charged | 72% HP left on average | |
| 5 | fireIncinerate groundDrill RungroundScorching Sands | 3.452 | 100% | 5.5 s 1.0 charged | 71% HP left on average | |
| 6 | ghostShadow Claw ghostShadow BallghostShadow Sneak | 3.195 | 100% | 11.0 s 2.0 charged | 69% HP left on average | |
| 7 | electricThunder Shock electricWild ChargeelectricThunder | 2.944 | 100% | 5.5 s 1.0 charged | 66% HP left on average | |
| 8 | electricThunder Shock electricWild ChargeelectricThunder | 2.524 | 100% | 5.5 s 1.0 charged | 60% HP left on average | |
| 9 | steelMetal Claw steelBehemoth BashnormalGiga Impact | 2.507 | 100% | 7.5 s 2.0 charged | 60% HP left on average | |
| 10 | flyingPeck psychicPsyshockpsychicFuture Sight | 2.417 | 100% | 5.5 s 1.0 charged | 59% HP left on average | |
| 11 | steelMetal Claw steelBehemoth BladefightingClose Combat | 2.074 | 100% | 8.5 s 2.0 charged | 52% HP left on average | |
| 12 | flyingPeck psychicPsyshockpsychicFuture Sight | 2.014 | 100% | 5.5 s 1.0 charged | 50% HP left on average | |
| 13 | dragonDragon Tail groundEarthquakegroundBulldoze | 1.958 | 100% | 7.5 s 2.0 charged | 49% HP left on average | |
| 14 | fightingLow Kick flyingBrave BirdflyingFly | 1.800 | 100% | 7.5 s 2.0 charged | 44% HP left on average | |
| 15 | steelMetal Claw steelIron HeadrockStone Edge | 1.750 | 100% | 13.5 s 2.0 charged | 43% HP left on average | |
| 16 | dragonDragon Tail dragonClanging ScalesnormalBoomburst | 1.710 | 100% | 7.5 s 2.0 charged | 42% HP left on average | |
| 17 | psychicExtrasensory groundEarth PowerflyingFly | 1.646 | 100% | 7.5 s 2.0 charged | 39% HP left on average | |
| 18 | darkSucker Punch darkPaybackfightingDynamic Punch | 1.639 | 100% | 7.5 s 2.0 charged | 39% HP left on average | |
| 19 | normalQuick Attack psychicPsyshockghostShadow Ball | 1.621 | 100% | 10.0 s 2.0 charged | 38% HP left on average | |
| 20 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 1.603 | 100% | 7.5 s 2.0 charged | 38% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.