Skip to content
PoGoBud

Shadow Weezing counters

poisonPoison-type Female Grunt ยท slot 3Grunt
CP
4,939
Attack
322.8
x1.2 Shadow
Defense
216.9
x0.83 Shadow
HP
107

You 2 shields, Rocket 0. Grunts never shield.

Best counters against Acid / Shadow Ball

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Weezing
#PokemonMovesPowerWinsTimeResult
1
Excadrill
groundMud Shot
groundEarthquakegroundDrill Run
10.000
100%5.5 s
1.0 charged
90% HP left on average
2
Aegislash (Shield)
psychicPsycho Cut
ghostShadow BallsteelFlash Cannon
10.000
100%6.5 s
1.0 charged
91% HP left on average
3
Aggron
dragonDragon Tail
rockMeteor BeamrockStone Edge
10.000
100%8.5 s
2.0 charged
90% HP left on average
4
Gholdengo
ghostHex
ghostShadow BallrockPower Gem
9.778
100%6.5 s
1.0 charged
90% HP left on average
5
Galarian Stunfisk
groundMud Shot
groundEarthquakesteelFlash Cannon
9.409
100%8.5 s
2.0 charged
89% HP left on average
6
Steelix
dragonDragon Tail
groundEarthquakepsychicPsychic Fangs
9.353
100%10.0 s
2.0 charged
89% HP left on average
7
Shadow Excadrill
groundMud Shot
groundEarthquakegroundDrill Run
8.360
100%5.5 s
1.0 charged
88% HP left on average
8
Jirachi
psychicConfusion
psychicPsychicsteelDoom Desire
8.125
100%6.5 s
1.0 charged
88% HP left on average
9
Zamazenta (Crowned Shield)
steelMetal Claw
steelBehemoth BashnormalGiga Impact
7.636
100%7.5 s
2.0 charged
87% HP left on average
10
Revavroom
steelMetal Sound
fireOverheatsteelGyro Ball
7.591
100%7.5 s
2.0 charged
87% HP left on average
11
Dialga
dragonDragon Breath
dragonDraco MeteorsteelIron Head
7.458
100%7.0 s
1.0 charged
87% HP left on average
12
Dialga (Origin)
dragonDragon Breath
dragonDraco MeteorsteelIron Head
7.458
100%7.0 s
1.0 charged
87% HP left on average
13
Necrozma (Dusk Mane)
psychicPsycho Cut
psychicFuture SightsteelIron Head
7.292
100%6.5 s
1.0 charged
86% HP left on average
14
Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
7.200
100%6.5 s
1.0 charged
86% HP left on average
15
Nihilego
poisonAcid
rockPower GemrockRock Slide
7.138
100%7.5 s
2.0 charged
86% HP left on average
16
Kingambit
steelMetal Sound
darkDark PulsesteelIron Head
6.724
100%7.5 s
2.0 charged
85% HP left on average
17
Stakataka
normalTake Down
groundBulldozerockStone Edge
6.619
100%11.5 s
2.0 charged
85% HP left on average
18
Zygarde (Complete)
dragonDragon Tail
groundEarthquakegroundBulldoze
6.580
100%8.5 s
2.0 charged
85% HP left on average
19
Shadow Steelix
dragonDragon Tail
groundEarthquakepsychicPsychic Fangs
6.360
100%10.0 s
2.0 charged
84% HP left on average
20
Magnezone
electricVolt Switch
electricWild ChargeelectricZap Cannon
6.333
100%6.5 s
1.0 charged
84% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Not signed in

Your Pokebox is kept in this browser.

Theme