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PoGoBud
Raid Hour · YveltalNext · 23h 16m

Shadow Weezing counters

poisonPoison-type Female Grunt · slot 3Grunt
CP
4,939
Attack
322.8
x1.2 Shadow
Defense
216.9
x0.83 Shadow
HP
107

You 2 shields, Rocket 0. Grunts never shield.

Best counters against Rollout / Dark Pulse

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Weezing
#PokemonMovesPowerWinsTimeResult
1
Zygarde (Complete)
dragonDragon Tail
groundEarthquakegroundBulldoze
10.000
100%7.5 s
2.0 charged
90% HP left on average
2
Excadrill
groundMud Shot
groundEarthquakegroundDrill Run
8.952
100%5.5 s
1.0 charged
89% HP left on average
3
Shadow Excadrill
groundMud Shot
groundEarthquakegroundDrill Run
7.833
100%5.5 s
1.0 charged
87% HP left on average
4
Zamazenta (Crowned Shield)
iceIce Fang
steelBehemoth BashnormalGiga Impact
7.190
100%9.0 s
2.0 charged
86% HP left on average
5
Shadow Garchomp
groundMud Shot
groundEarthquakegroundSand Tomb
6.852
100%5.5 s
1.0 charged
85% HP left on average
6
Steelix
dragonDragon Tail
groundEarthquakepsychicPsychic Fangs
6.810
100%9.0 s
2.0 charged
85% HP left on average
7
Shadow Steelix
dragonDragon Tail
groundEarthquakepsychicPsychic Fangs
6.810
100%9.0 s
2.0 charged
85% HP left on average
8
Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
6.455
100%8.0 s
2.0 charged
85% HP left on average
9
Zygarde (Fifty Percent)
dragonDragon Tail
groundEarthquakegroundBulldoze
6.379
100%7.5 s
2.0 charged
84% HP left on average
10
Solgaleo
fireFire Spin
steelIron HeadfireFlamethrower
6.182
100%7.5 s
2.0 charged
84% HP left on average
11
Jirachi
psychicConfusion
psychicPsychicsteelDoom Desire
6.034
100%6.5 s
2.0 charged
83% HP left on average
12
Galarian Stunfisk
groundMud Shot
groundEarthquakesteelFlash Cannon
6.000
100%9.0 s
2.0 charged
83% HP left on average
13
Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
5.879
100%6.5 s
2.0 charged
83% HP left on average
14
Garchomp
dragonDragon Tail
groundEarthquakegroundSand Tomb
5.606
100%6.5 s
2.0 charged
82% HP left on average
15
Hippowdon
groundSand Attack
groundEarthquakegroundEarth Power
5.606
100%7.5 s
2.0 charged
82% HP left on average
16
Groudon
groundMud Shot
groundPrecipice BladesgroundEarthquake
5.517
100%7.5 s
2.0 charged
82% HP left on average
17
Dialga
dragonDragon Breath
dragonDraco MeteorsteelIron Head
5.517
100%7.5 s
2.0 charged
82% HP left on average
18
Lucario
steelBullet Punch
steelMeteor MashsteelFlash Cannon
5.440
100%7.5 s
2.0 charged
82% HP left on average
19
Cobalion
psychicZen Headbutt
steelIron HeadrockStone Edge
5.433
100%13.0 s
3.0 charged
82% HP left on average
20
Shadow Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
5.243
100%6.5 s
2.0 charged
81% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.