Shadow Toxicroak counters
poisonfightingPoison-type Female Grunt · slot 3Grunt
CP
5,328
Attack
385.5
x1.2 Shadow
Defense
151.1
x0.83 Shadow
HP
126
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 20 (averaged)Poison Jab / Dynamic PunchCounter / Dynamic PunchMud Shot / Dynamic PunchPoison Sting / Dynamic PunchPoison Jab / Mud BombCounter / Mud BombMud Shot / Mud BombPoison Sting / Mud BombPoison Jab / Sludge BombCounter / Sludge BombMud Shot / Sludge BombPoison Sting / Sludge BombPoison Jab / Shadow BallCounter / Shadow BallMud Shot / Shadow BallPoison Sting / Shadow BallPoison Jab / Drain PunchCounter / Drain PunchMud Shot / Drain PunchPoison Sting / Drain Punch
Best counters against Poison Sting / Dynamic Punch
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | psychicConfusion psychicPsystrikepsychicPsychic | 3.212 | 100% | 4.0 s 0.0 charged | 69% HP left on average | |
| 2 | psychicConfusion psychicFuture SightpsychicPsychic | 2.458 | 100% | 6.0 s 1.0 charged | 59% HP left on average | |
| 3 | waterWater Shuriken waterHydro CannonflyingAerial Ace | 2.317 | 100% | 5.0 s 1.0 charged | 57% HP left on average | |
| 4 | psychicConfusion psychicFuture SightpsychicPsychic | 2.089 | 100% | 4.0 s 0.0 charged | 52% HP left on average | |
| 5 | psychicPsycho Cut psychicFuture SightdragonOutrage | 1.892 | 100% | 7.5 s 2.0 charged | 47% HP left on average | |
| 6 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 1.802 | 100% | 9.5 s 2.0 charged | 44% HP left on average | |
| 7 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 1.703 | 100% | 7.5 s 2.0 charged | 41% HP left on average | |
| 8 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 1.690 | 100% | 7.5 s 2.0 charged | 41% HP left on average | |
| 9 | dragonDragon Tail psychicFuture SightflyingAeroblast++ | 1.655 | 100% | 10.0 s 2.0 charged | 40% HP left on average | |
| 10 | ghostShadow Claw ghostShadow BallfairyPlay Rough | 1.560 | 100% | 8.5 s 2.0 charged | 36% HP left on average | |
| 11 | psychicConfusion psychicPsychicpsychicPsybeam | 1.539 | 100% | 6.0 s 1.0 charged | 35% HP left on average | |
| 12 | ghostHex fireBlast BurnghostShadow Ball | 1.440 | 100% | 6.5 s 2.0 charged | 31% HP left on average | |
| 13 | psychicExtrasensory psychicFuture SightflyingAeroblast++ | 1.411 | 100% | 9.5 s 1.0 charged | 29% HP left on average | |
| 14 | ghostAstonish ghostShadow BalliceIcy Wind | 1.406 | 100% | 8.5 s 2.0 charged | 29% HP left on average | |
| 15 | psychicConfusion psychicPsyshockpsychicFuture Sight | 1.363 | 100% | 6.5 s 2.0 charged | 27% HP left on average | |
| 16 | groundSand Attack groundEarth PowergroundScorching Sands | 1.360 | 100% | 7.5 s 2.0 charged | 26% HP left on average | |
| 17 | ghostHex ghostShadow BalliceIcy Wind | 1.350 | 100% | 6.5 s 2.0 charged | 26% HP left on average | |
| 18 | ghostShadow Claw fightingClose CombatfireFire Punch | 1.350 | 100% | 6.5 s 2.0 charged | 26% HP left on average | |
| 19 | ghostHex psychicPsychicghostShadow Ball | 1.348 | 100% | 6.5 s 2.0 charged | 26% HP left on average | |
| 20 | fightingLow Kick ghostShadow BallfightingClose Combat | 1.288 | 100% | 9.0 s 2.0 charged | 22% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.