Shadow Amoonguss counters
grasspoisonPoison-type Female Grunt · slot 3Grunt
CP
4,589
Attack
289.9
x1.2 Shadow
Defense
157.3
x0.83 Shadow
HP
159
You 2 shields, Rocket 0. Grunts never shield.
Best counters against Astonish / Foul Play
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | normalScratch fireFire PunchiceIce Punch | 10.000 | 100% | 5.5 s 1.0 charged | 90% HP left on average | |
| 2 | normalScratch fireFire PunchgroundHigh Horsepower | 8.448 | 100% | 8.0 s 2.0 charged | 88% HP left on average | |
| 3 | normalQuick Attack psychicPsyshocknormalHyper Beam | 7.444 | 100% | 5.5 s 1.0 charged | 87% HP left on average | |
| 4 | flyingPeck flyingBeak BlastflyingDrill Peck | 7.167 | 100% | 5.5 s 1.0 charged | 86% HP left on average | |
| 5 | psychicPsywave normalHyper BeamnormalSkull Bash | 6.721 | 100% | 10.5 s 2.0 charged | 85% HP left on average | |
| 6 | psychicPsywave normalHyper BeamnormalBody Slam | 6.283 | 100% | 9.5 s 2.0 charged | 84% HP left on average | |
| 7 | flyingAir Slash flyingBrave BirdflyingFly | 6.091 | 100% | 7.5 s 2.0 charged | 84% HP left on average | |
| 8 | psychicZen Headbutt normalHyper BeampsychicPsychic | 5.958 | 100% | 16.5 s 3.0 charged | 83% HP left on average | |
| 9 | flyingPeck flyingBeak BlastflyingDrill Peck | 5.733 | 100% | 5.5 s 1.0 charged | 83% HP left on average | |
| 10 | ghostLick normalHyper BeampoisonGunk Shot | 5.588 | 100% | 13.5 s 3.0 charged | 82% HP left on average | |
| 11 | flyingPeck flyingFlyflyingDrill Peck | 5.519 | 100% | 5.5 s 1.0 charged | 82% HP left on average | |
| 12 | fireIncinerate fireOverheatfireFlame Charge | 5.455 | 100% | 7.5 s 2.0 charged | 82% HP left on average | |
| 13 | flyingWing Attack flyingSky AttackpsychicPsychic | 5.432 | 100% | 7.5 s 2.0 charged | 82% HP left on average | |
| 14 | flyingGust flyingBrave BirdflyingAir Cutter | 5.333 | 100% | 6.5 s 2.0 charged | 81% HP left on average | |
| 15 | flyingPeck flyingBrave BirdflyingDrill Peck | 5.259 | 100% | 5.5 s 1.0 charged | 81% HP left on average | |
| 16 | flyingAir Slash flyingSky AttackfireHeat Wave | 5.212 | 100% | 7.5 s 2.0 charged | 81% HP left on average | |
| 17 | dragonDragon Breath flyingFlydragonOutrage | 5.091 | 100% | 6.5 s 2.0 charged | 80% HP left on average | |
| 18 | ghostShadow Claw darkPaybacknormalStomp | 5.022 | 100% | 9.0 s 2.0 charged | 80% HP left on average | |
| 19 | normalYawn normalHyper BeamgroundEarthquake | 5.020 | 100% | 13.0 s 2.0 charged | 80% HP left on average | |
| 20 | rockRollout normalHyper BeamnormalBody Slam | 5.000 | 100% | 10.5 s 2.0 charged | 80% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.