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PoGoBud
Raid Hour · YveltalNext · 1d 0h

Shadow Galarian Weezing counters

poisonfairyPoison-type Female Grunt · slot 2Grunt
CP
4,939
Attack
322.8
x1.2 Shadow
Defense
216.9
x0.83 Shadow
HP
107

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Tackle / Sludge

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Galarian Weezing
#PokemonMovesPowerWinsTimeResult
1
Aegislash (Shield)
psychicPsycho Cut
steelFlash CannonsteelGyro Ball
10.000
100%6.5 s
1.0 charged
90% HP left on average
2
Necrozma (Dawn Wings)
psychicPsycho Cut
psychicFuture SightsteelIron Head
6.542
100%6.5 s
1.0 charged
85% HP left on average
3
Doublade
psychicPsycho Cut
steelIron HeadsteelGyro Ball
5.083
100%6.5 s
1.0 charged
80% HP left on average
4
Jirachi
psychicConfusion
steelDoom DesirepsychicPsychic
4.861
100%6.5 s
1.0 charged
79% HP left on average
5
Necrozma (Dusk Mane)
psychicPsycho Cut
steelSunsteel StrikesteelIron Head
4.361
100%6.5 s
1.0 charged
77% HP left on average
6
Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
4.042
100%6.5 s
1.0 charged
75% HP left on average
7
Shadow Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
4.042
100%6.5 s
1.0 charged
75% HP left on average
8
Blacephalon
fireIncinerate
fireMind BlownfireOverheat
3.800
100%5.5 s
1.0 charged
74% HP left on average
9
Bronzong
psychicConfusion
psychicPsyshocksteelFlash Cannon
3.694
100%6.5 s
1.0 charged
73% HP left on average
10
Meloetta (Aria)
normalQuick Attack
psychicPsyshocknormalHyper Beam
3.500
100%5.5 s
1.0 charged
71% HP left on average
11
Shadow Mismagius
psychicPsywave
ghostShadow BallfireMystical Fire
3.179
100%7.0 s
1.0 charged
69% HP left on average
12
Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
3.133
100%6.5 s
1.0 charged
68% HP left on average
13
Shadow Alolan Golem
electricVolt Switch
electricWild ChargerockStone Edge
3.104
100%6.5 s
1.0 charged
68% HP left on average
14
Shadow Garchomp
groundMud Shot
groundEarthquakegroundSand Tomb
3.083
100%5.5 s
1.0 charged
68% HP left on average
15
Garchomp
groundMud Shot
groundEarthquakegroundEarth Power
3.083
100%6.5 s
1.0 charged
68% HP left on average
16
Victini
psychicConfusion
psychicPsyshockfireV-create
2.917
100%6.5 s
1.0 charged
66% HP left on average
17
Genesect
steelMetal Claw
steelMagnet BombnormalTechno Blast (Normal)
2.875
100%6.5 s
1.0 charged
65% HP left on average
18
Genesect (Burn)
steelMetal Claw
steelMagnet BombfireTechno Blast (Fire)
2.875
100%6.5 s
1.0 charged
65% HP left on average
19
Genesect (Chill)
steelMetal Claw
steelMagnet BombiceTechno Blast (Ice)
2.875
100%6.5 s
1.0 charged
65% HP left on average
20
Genesect (Douse)
steelMetal Claw
steelMagnet BombwaterTechno Blast (Water)
2.875
100%6.5 s
1.0 charged
65% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.