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PoGoBud
Raid Hour · YveltalNext · 16h 19m

Shadow Nidorino counters

poisonPoison-type Female Grunt · slot 2Grunt
CP
2,992
Attack
259.1
x1.2 Shadow
Defense
128.5
x0.83 Shadow
HP
103

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Poison Jab / Horn Attack

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Nidorino
#PokemonMovesPowerWinsTimeResult
1
Melmetal
electricThunder Shock
steelDouble Iron BashsteelFlash Cannon
10.000
100%4.5 s
1.0 charged
93% HP left on average
2
Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
8.500
100%5.0 s
1.0 charged
88% HP left on average
3
Shadow Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
7.438
100%5.0 s
1.0 charged
87% HP left on average
4
Aegislash (Shield)
psychicPsycho Cut
ghostShadow BallsteelFlash Cannon
7.263
100%6.5 s
2.0 charged
86% HP left on average
5
Gholdengo
ghostHex
ghostShadow BallrockPower Gem
6.519
100%6.5 s
2.0 charged
85% HP left on average
6
Shadow Alolan Muk
darkBite
darkDark PulsedarkBrutal Swing
5.611
100%5.0 s
1.0 charged
82% HP left on average
7
Doublade
psychicPsycho Cut
steelIron HeadsteelGyro Ball
5.231
100%6.5 s
2.0 charged
81% HP left on average
8
Goodra
dragonDragon Breath
dragonDraco MeteorwaterAqua Tail
5.000
100%5.0 s
1.0 charged
80% HP left on average
9
Probopass
rockRock Throw
steelMagnet BombrockRock Slide
4.929
100%8.5 s
2.0 charged
80% HP left on average
10
Giratina (Altered)
dragonDragon Breath
ghostShadow ForcedragonDragon Claw
4.585
100%7.5 s
2.0 charged
78% HP left on average
11
Stakataka
rockRock Throw
groundBulldozerockStone Edge
4.484
100%10.0 s
1.0 charged
78% HP left on average
12
Solgaleo
fireFire Spin
psychicPsychic FangssteelIron Head
4.451
100%6.5 s
2.0 charged
78% HP left on average
13
Steelix
electricThunder Fang
groundEarthquakepsychicPsychic Fangs
4.417
100%8.0 s
2.0 charged
77% HP left on average
14
Nihilego
poisonAcid
rockPower GemrockRock Slide
4.312
100%6.5 s
2.0 charged
77% HP left on average
15
Shadow Probopass
electricSpark
steelMagnet BombrockRock Slide
4.312
100%6.5 s
2.0 charged
77% HP left on average
16
Zamazenta (Crowned Shield)
steelMetal Claw
steelBehemoth BashnormalGiga Impact
4.308
100%7.5 s
2.0 charged
77% HP left on average
17
Registeel
normalLock-On
steelFlash CannonnormalHyper Beam
4.282
100%7.5 s
2.0 charged
77% HP left on average
18
Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
4.235
100%6.0 s
1.0 charged
76% HP left on average
19
Lunala
psychicConfusion
psychicFuture SightpsychicPsychic
4.204
100%6.0 s
1.0 charged
76% HP left on average
20
Jirachi
psychicConfusion
psychicPsychicsteelDoom Desire
4.063
100%6.0 s
1.0 charged
75% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.