Shadow Nidorino counters
poisonPoison-type Female Grunt ยท slot 2Grunt
CP
2,992
Attack
259.1
x1.2 Shadow
Defense
128.5
x0.83 Shadow
HP
103
You 2 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 10.000 | 100% | 4.5 s 1.1 charged | 92% HP left on average | |
| 2 | groundMud Shot groundEarthquakegroundDrill Run | 9.644 | 100% | 5.5 s 1.3 charged | 91% HP left on average | |
| 3 | ghostHex ghostShadow BallrockPower Gem | 9.526 | 100% | 6.6 s 1.5 charged | 91% HP left on average | |
| 4 | groundMud Shot groundEarthquakegroundDrill Run | 8.724 | 100% | 5.5 s 1.3 charged | 89% HP left on average | |
| 5 | steelMetal Claw steelBehemoth BashnormalGiga Impact | 8.690 | 100% | 7.5 s 1.6 charged | 89% HP left on average | |
| 6 | steelMetal Sound darkDark PulsedarkFoul Play | 8.466 | 100% | 5.5 s 1.3 charged | 89% HP left on average | |
| 7 | groundMud-Slap groundEarthquakegroundDrill Run | 8.358 | 100% | 6.6 s 1.5 charged | 88% HP left on average | |
| 8 | electricThunder Fang groundEarthquakesteelHeavy Slam | 8.353 | 100% | 9.5 s 2.1 charged | 88% HP left on average | |
| 9 | psychicPsycho Cut steelIron HeadsteelGyro Ball | 8.341 | 100% | 6.5 s 1.5 charged | 88% HP left on average | |
| 10 | normalScratch groundHigh HorsepowernormalSwift | 8.328 | 100% | 5.1 s 1.1 charged | 88% HP left on average | |
| 11 | psychicPsycho Cut ghostShadow BallsteelFlash Cannon | 8.185 | 100% | 6.5 s 1.5 charged | 86% HP left on average | |
| 12 | poisonAcid rockPower GemrockRock Slide | 8.167 | 100% | 6.5 s 1.5 charged | 87% HP left on average | |
| 13 | dragonDragon Tail groundEarthquakesteelHeavy Slam | 8.133 | 100% | 8.3 s 1.6 charged | 87% HP left on average | |
| 14 | steelMetal Sound waterHydro CannonwaterHydro Pump | 8.070 | 100% | 5.5 s 1.3 charged | 87% HP left on average | |
| 15 | dragonDragon Tail groundEarthquakegroundBulldoze | 7.995 | 100% | 8.3 s 1.6 charged | 87% HP left on average | |
| 16 | groundMud Shot groundEarthquakesteelFlash Cannon | 7.915 | 100% | 8.5 s 2.0 charged | 87% HP left on average | |
| 17 | rockRock Throw steelMagnet BombrockRock Slide | 7.902 | 100% | 8.5 s 2.0 charged | 87% HP left on average | |
| 18 | steelMetal Sound psychicPsyshockpsychicPsychic | 7.860 | 100% | 5.5 s 1.3 charged | 87% HP left on average | |
| 19 | psychicConfusion psychicPsychicsteelDoom Desire | 7.797 | 100% | 6.5 s 1.5 charged | 87% HP left on average | |
| 20 | steelMetal Sound fireOverheatsteelGyro Ball | 7.732 | 100% | 7.5 s 1.6 charged | 86% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.