Shadow Qwilfish counters
waterpoisonPoison-type Female Grunt · slot 1Grunt
CP
4,405
Attack
339.2
x1.2 Shadow
Defense
156.3
x0.83 Shadow
HP
107
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 14 (averaged)Poison Sting / Aqua TailWater Gun / Aqua TailPoison Sting / Ice BeamWater Gun / Ice BeamPoison Sting / Sludge WaveWater Gun / Sludge WavePoison Sting / Acid SprayWater Gun / Acid SprayPoison Sting / Fell StingerWater Gun / Fell StingerPoison Sting / ScaldWater Gun / ScaldPoison Sting / Shadow BallWater Gun / Shadow Ball
Best counters against Water Gun / Aqua Tail
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath dragonDraco MeteorelectricThunder Punch | 5.833 | 100% | 5.5 s 1.0 charged | 83% HP left on average | |
| 2 | grassVine Whip grassFrenzy PlantelectricThunder Punch | 4.325 | 100% | 5.5 s 1.0 charged | 77% HP left on average | |
| 3 | psychicPsycho Cut grassEnergy BallgrassTrailblaze | 4.325 | 100% | 5.5 s 1.0 charged | 77% HP left on average | |
| 4 | dragonDragon Breath dragonGlaive RushdragonOutrage | 3.840 | 100% | 5.5 s 1.0 charged | 74% HP left on average | |
| 5 | dragonDragon Breath dragonOutragedragonTwister | 3.640 | 100% | 5.5 s 1.0 charged | 73% HP left on average | |
| 6 | grassVine Whip grassFrenzy PlantelectricThunder Punch | 3.460 | 100% | 5.5 s 1.0 charged | 71% HP left on average | |
| 7 | electricThunder Shock electricWild ChargegrassEnergy Ball | 3.350 | 100% | 5.5 s 1.0 charged | 70% HP left on average | |
| 8 | flyingPeck groundDrill RunbugMegahorn | 3.240 | 100% | 5.5 s 1.0 charged | 69% HP left on average | |
| 9 | normalQuick Attack psychicPsyshockghostShadow Ball | 3.033 | 100% | 5.5 s 1.0 charged | 67% HP left on average | |
| 10 | grassLeafage grassLeaf StormgrassLeaf Blade | 2.940 | 100% | 5.5 s 1.0 charged | 66% HP left on average | |
| 11 | ghostShadow Claw electricThunder PunchfightingClose Combat | 2.917 | 100% | 5.5 s 1.0 charged | 66% HP left on average | |
| 12 | flyingPeck psychicPsyshockflyingAerial Ace | 2.800 | 100% | 5.5 s 1.0 charged | 64% HP left on average | |
| 13 | ghostShadow Claw ghostShadow BallgrassSeed Bomb | 2.800 | 100% | 5.5 s 1.0 charged | 64% HP left on average | |
| 14 | darkSucker Punch grassLeaf BladegrassSolar Beam | 2.700 | 100% | 5.5 s 1.0 charged | 63% HP left on average | |
| 15 | psychicPsycho Cut psychicPsystrikepsychicPsychic | 2.571 | 100% | 5.5 s 1.0 charged | 61% HP left on average | |
| 16 | ghostShadow Claw groundDrill RungroundBulldoze | 2.567 | 100% | 5.5 s 1.0 charged | 61% HP left on average | |
| 17 | dragonDragon Breath dragonDraco MeteordragonSpacial Rend | 2.556 | 100% | 8.0 s 2.0 charged | 61% HP left on average | |
| 18 | groundMud Shot normalVice GripwaterCrabhammer | 2.540 | 100% | 5.5 s 1.0 charged | 61% HP left on average | |
| 19 | psychicConfusion psychicPsychicgrassSolar Beam | 2.528 | 100% | 6.0 s 0.0 charged | 60% HP left on average | |
| 20 | poisonAcid electricThunder PunchdarkDark Pulse | 2.438 | 100% | 5.5 s 1.0 charged | 59% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.