Shadow Qwilfish counters
waterpoisonPoison-type Female Grunt · slot 1Grunt
CP
4,405
Attack
339.2
x1.2 Shadow
Defense
156.3
x0.83 Shadow
HP
107
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 14 (averaged)Poison Sting / Aqua TailWater Gun / Aqua TailPoison Sting / Ice BeamWater Gun / Ice BeamPoison Sting / Sludge WaveWater Gun / Sludge WavePoison Sting / Acid SprayWater Gun / Acid SprayPoison Sting / Fell StingerWater Gun / Fell StingerPoison Sting / ScaldWater Gun / ScaldPoison Sting / Shadow BallWater Gun / Shadow Ball
Best counters against Poison Sting / Aqua Tail
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | ghostHex electricThunderghostShadow Ball | 2.953 | 100% | 7.0 s 2.0 charged | 66% HP left on average | |
| 2 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 2.682 | 100% | 7.5 s 2.0 charged | 63% HP left on average | |
| 3 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 2.424 | 100% | 7.0 s 2.0 charged | 59% HP left on average | |
| 4 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 2.384 | 100% | 7.5 s 2.0 charged | 58% HP left on average | |
| 5 | dragonDragon Tail groundEarthquakegroundBulldoze | 2.363 | 100% | 8.5 s 2.0 charged | 58% HP left on average | |
| 6 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 2.226 | 100% | 7.5 s 2.0 charged | 55% HP left on average | |
| 7 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 2.163 | 100% | 7.5 s 2.0 charged | 54% HP left on average | |
| 8 | dragonDragon Breath dragonDraco MeteorelectricThunder Punch | 2.134 | 100% | 6.0 s 2.0 charged | 53% HP left on average | |
| 9 | dragonDragon Breath dragonDraco MeteordragonSpacial Rend | 2.038 | 100% | 8.0 s 2.0 charged | 51% HP left on average | |
| 10 | psychicExtrasensory psychicFuture SightgroundEarth Power | 1.913 | 100% | 8.5 s 2.0 charged | 48% HP left on average | |
| 11 | dragonDragon Breath dragonDraco MeteorelectricThunder Punch | 1.825 | 100% | 6.0 s 2.0 charged | 45% HP left on average | |
| 12 | steelMetal Claw fightingClose CombatsteelBehemoth Bash | 1.811 | 100% | 7.5 s 2.0 charged | 45% HP left on average | |
| 13 | psychicPsywave normalSkull BashdragonDragon Pulse | 1.797 | 100% | 8.0 s 2.0 charged | 44% HP left on average | |
| 14 | ghostShadow Claw electricFusion BoltdragonOutrage | 1.783 | 100% | 6.5 s 2.0 charged | 44% HP left on average | |
| 15 | electricThunder Shock electricThunderboltrockRock Slide | 1.774 | 100% | 5.5 s 2.0 charged | 44% HP left on average | |
| 16 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 1.765 | 100% | 7.5 s 2.0 charged | 43% HP left on average | |
| 17 | psychicConfusion psychicFuture SightgrassGrass Knot | 1.764 | 100% | 8.5 s 2.0 charged | 43% HP left on average | |
| 18 | dragonDragon Breath darkDark PulsedarkBrutal Swing | 1.762 | 100% | 5.5 s 2.0 charged | 43% HP left on average | |
| 19 | normalLock-On groundEarthquakeelectricThunder | 1.723 | 100% | 7.0 s 2.0 charged | 42% HP left on average | |
| 20 | dragonDragon Breath dragonDragon EnergydragonOutrage | 1.721 | 100% | 7.0 s 2.0 charged | 42% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.