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PoGoBud
Raid Hour · YveltalNext · 17h 13m

Shadow Qwilfish counters

waterpoisonPoison-type Female Grunt · slot 1Grunt
CP
4,405
Attack
339.2
x1.2 Shadow
Defense
156.3
x0.83 Shadow
HP
107

You 1 shield, Rocket 0. Grunts never shield.

Best counters, averaged over every moveset

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Qwilfish
#PokemonMovesPowerWinsTimeResult
1
Necrozma (Dusk Mane)
psychicPsycho Cut
psychicFuture SightdarkDark Pulse
5.514
100%5.5 s
1.2 charged
74% HP left on average
2
Aegislash (Shield)
psychicPsycho Cut
ghostShadow BallsteelFlash Cannon
5.471
100%6.5 s
1.4 charged
70% HP left on average
3
Giratina (Altered)
dragonDragon Breath
ghostShadow ForcedragonDragon Claw
5.181
100%7.3 s
1.5 charged
79% HP left on average
4
Zygarde (Complete)
dragonDragon Tail
groundEarthquakegroundBulldoze
5.127
100%8.3 s
1.6 charged
76% HP left on average
5
Excadrill
groundMud Shot
groundEarthquakegroundDrill Run
4.951
100%5.5 s
1.2 charged
55% HP left on average
6
Gholdengo
ghostHex
ghostShadow BallrockPower Gem
4.909
100%6.6 s
1.4 charged
67% HP left on average
7
Eternatus
dragonDragon Tail
dragonDynamax CannondragonDragon Pulse
4.689
100%6.6 s
1.5 charged
78% HP left on average
8
Shadow Steelix
electricThunder Fang
groundEarthquakepsychicPsychic Fangs
4.606
100%8.0 s
1.6 charged
48% HP left on average
9
Shadow Excadrill
groundMud Shot
groundEarthquakegroundDrill Run
4.524
100%5.5 s
1.2 charged
45% HP left on average
10
Melmetal
electricThunder Shock
electricThunderboltnormalHyper Beam
4.476
100%7.6 s
1.6 charged
69% HP left on average
11
Jirachi
psychicConfusion
psychicPsychicsteelDoom Desire
4.430
100%6.5 s
1.5 charged
71% HP left on average
12
Kingambit
steelMetal Sound
darkDark PulsedarkFoul Play
4.426
100%6.5 s
1.5 charged
71% HP left on average
13
Shadow Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
4.360
100%5.1 s
1.1 charged
64% HP left on average
14
Nihilego
poisonAcid
rockPower GemrockRock Slide
4.270
100%6.5 s
1.4 charged
60% HP left on average
15
Steelix
electricThunder Fang
groundEarthquakepsychicPsychic Fangs
4.248
100%9.0 s
1.7 charged
47% HP left on average
16
Ursaluna
normalScratch
groundHigh HorsepowerelectricThunder Punch
4.117
100%5.6 s
1.2 charged
65% HP left on average
17
Bronzong
psychicConfusion
psychicPsyshockpsychicPsychic
4.090
100%6.5 s
1.4 charged
64% HP left on average
18
Shadow Alolan Sandslash
ghostShadow Claw
groundDrill RungroundBulldoze
4.036
100%5.5 s
1.2 charged
63% HP left on average
19
Galarian Stunfisk
groundMud Shot
groundEarthquakerockRock Slide
3.976
57%8.5 s
1.6 charged
43% HP left on average
20
Probopass
electricSpark
electricThunderboltrockRock Slide
3.960
57%8.5 s
1.6 charged
43% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.