Shadow Oddish counters
grasspoisonPoison-type Female Grunt ยท slot 1Grunt
CP
2,631
Attack
248.8
x1.2 Shadow
Defense
129.5
x0.83 Shadow
HP
86
You 1 shield, Rocket 0. Grunts never shield.
Best counters against Razor Leaf / Sludge Bomb
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 9.300 | 100% | 5.0 s 0.0 charged | 89% HP left on average | |
| 2 | fireFire Fang fireOverheatfireFusion Flare | 8.950 | 100% | 4.0 s 0.0 charged | 89% HP left on average | |
| 3 | fireFire Spin fireOverheatflyingHurricane | 8.650 | 100% | 4.5 s 0.0 charged | 88% HP left on average | |
| 4 | dragonDragon Tail fireFlamethrowerdragonDynamax Cannon | 7.667 | 100% | 6.5 s 1.0 charged | 87% HP left on average | |
| 5 | fireFire Spin fireFire BlastfireFlamethrower | 7.583 | 100% | 4.5 s 0.0 charged | 87% HP left on average | |
| 6 | fireFire Fang fireOverheatfireFusion Flare | 7.458 | 100% | 4.0 s 0.0 charged | 87% HP left on average | |
| 7 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 7.440 | 100% | 5.0 s 0.0 charged | 87% HP left on average | |
| 8 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 7.094 | 100% | 4.5 s 1.0 charged | 86% HP left on average | |
| 9 | fireFire Fang flyingFlyfireFire Blast | 6.714 | 100% | 4.0 s 0.0 charged | 85% HP left on average | |
| 10 | grassVine Whip poisonSludgepoisonSludge Bomb | 6.680 | 100% | 5.5 s 1.0 charged | 85% HP left on average | |
| 11 | fireEmber fireHeat WavebugBug Buzz | 6.500 | 100% | 5.5 s 1.0 charged | 85% HP left on average | |
| 12 | fireFire Spin fireOverheatflyingFly | 6.429 | 100% | 4.5 s 0.0 charged | 84% HP left on average | |
| 13 | fireFire Fang flyingFlyfireFire Blast | 6.267 | 100% | 5.0 s 0.0 charged | 84% HP left on average | |
| 14 | dragonDragon Tail dragonDragon ClawdarkBrutal Swing | 6.167 | 100% | 5.0 s 1.0 charged | 84% HP left on average | |
| 15 | bugFury Cutter normalTechno Blast (Normal)steelMagnet Bomb | 6.160 | 100% | 5.5 s 1.0 charged | 84% HP left on average | |
| 16 | bugFury Cutter steelMagnet BombbugX-Scissor | 6.160 | 100% | 5.5 s 1.0 charged | 84% HP left on average | |
| 17 | bugFury Cutter steelMagnet BombbugX-Scissor | 6.160 | 100% | 5.5 s 1.0 charged | 84% HP left on average | |
| 18 | fireFire Spin fireFire BlastfireFlamethrower | 6.067 | 100% | 6.0 s 0.0 charged | 84% HP left on average | |
| 19 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 5.967 | 100% | 7.0 s 1.0 charged | 83% HP left on average | |
| 20 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 5.967 | 100% | 7.0 s 1.0 charged | 83% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.