Shadow Oddish counters
grasspoisonPoison-type Female Grunt ยท slot 1Grunt
CP
2,631
Attack
248.8
x1.2 Shadow
Defense
129.5
x0.83 Shadow
HP
86
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Acid / Seed Bomb
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fireFire Spin fireFire BlastfireFlamethrower | 10.000 | 100% | 4.5 s 0.0 charged | 91% HP left on average | |
| 2 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 10.000 | 100% | 4.5 s 1.0 charged | 93% HP left on average | |
| 3 | dragonDragon Tail groundEarthquakepsychicPsychic Fangs | 10.000 | 100% | 5.0 s 1.0 charged | 95% HP left on average | |
| 4 | bugFury Cutter rockRock BlastpoisonCross Poison | 6.625 | 100% | 5.0 s 1.0 charged | 85% HP left on average | |
| 5 | fireFire Fang fireFlamethrowerrockRock Slide | 6.267 | 100% | 5.0 s 0.0 charged | 84% HP left on average | |
| 6 | iceIce Fang iceIce BurniceBlizzard | 5.861 | 100% | 4.0 s 0.0 charged | 83% HP left on average | |
| 7 | dragonDragon Tail dragonDragon ClawdarkBrutal Swing | 5.781 | 100% | 5.0 s 1.0 charged | 83% HP left on average | |
| 8 | fireFire Spin fireOverheatfireFlame Charge | 5.750 | 100% | 4.5 s 0.0 charged | 83% HP left on average | |
| 9 | bugFury Cutter rockRock BlastpoisonCross Poison | 5.679 | 100% | 5.0 s 1.0 charged | 82% HP left on average | |
| 10 | fireFire Fang fireOverheatfireFusion Flare | 5.594 | 100% | 4.0 s 0.0 charged | 82% HP left on average | |
| 11 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 5.314 | 100% | 5.0 s 0.0 charged | 81% HP left on average | |
| 12 | fireIncinerate fireHeat WavefireFlamethrower | 5.300 | 100% | 5.0 s 0.0 charged | 81% HP left on average | |
| 13 | icePowder Snow iceAvalancheiceIcicle Spear | 5.225 | 100% | 5.0 s 0.0 charged | 81% HP left on average | |
| 14 | psychicConfusion psychicPsystrikepsychicPsychic | 5.167 | 100% | 4.0 s 0.0 charged | 81% HP left on average | |
| 15 | fireFire Spin fireOverheatfireFlame Charge | 4.929 | 100% | 4.5 s 0.0 charged | 80% HP left on average | |
| 16 | fireFire Spin fireOverheatflyingHurricane | 4.806 | 100% | 4.5 s 0.0 charged | 79% HP left on average | |
| 17 | darkSnarl fireBlast BurnfireBlaze Kick | 4.700 | 100% | 5.0 s 1.0 charged | 79% HP left on average | |
| 18 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 4.650 | 100% | 5.0 s 0.0 charged | 78% HP left on average | |
| 19 | fireFire Fang fireOverheatfireFire Blast | 4.500 | 100% | 4.0 s 0.0 charged | 78% HP left on average | |
| 20 | fireFire Fang fireOverheatfireFusion Flare | 4.475 | 100% | 4.0 s 0.0 charged | 78% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.