Shadow Ursaring counters
normalNormal-type Male Grunt ยท slot 3Grunt
CP
6,339
Attack
428.7
x1.2 Shadow
Defense
162.4
x0.83 Shadow
HP
134
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 15 (averaged)Metal Claw / Close CombatCounter / Close CombatShadow Claw / Close CombatMetal Claw / Hyper BeamCounter / Hyper BeamShadow Claw / Hyper BeamMetal Claw / Play RoughCounter / Play RoughShadow Claw / Play RoughMetal Claw / TrailblazeCounter / TrailblazeShadow Claw / TrailblazeMetal Claw / SwiftCounter / SwiftShadow Claw / Swift
Best counters against Counter / Close Combat
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | psychicPsycho Cut psychicFuture SightdragonOutrage | 6.429 | 100% | 7.5 s 1.0 charged | 84% HP left on average | |
| 2 | dragonDragon Breath dragonDragon ClawrockAncient Power | 5.976 | 100% | 7.0 s 1.0 charged | 83% HP left on average | |
| 3 | flyingPeck fightingAura SpherefairyDazzling Gleam | 5.933 | 100% | 5.5 s 1.0 charged | 83% HP left on average | |
| 4 | fightingLow Kick fightingClose CombatfightingLow Sweep | 5.375 | 100% | 5.5 s 1.0 charged | 81% HP left on average | |
| 5 | dragonDragon Tail dragonDragon PulseghostShadow Force | 5.122 | 100% | 8.0 s 1.0 charged | 80% HP left on average | |
| 6 | fightingLow Kick fightingClose CombatfightingLow Sweep | 5.119 | 100% | 6.5 s 1.0 charged | 80% HP left on average | |
| 7 | darkBite fireBlast BurnfireFlamethrower | 4.929 | 100% | 7.0 s 1.0 charged | 80% HP left on average | |
| 8 | fairyFairy Wind fairyMoonblastflyingFly | 4.528 | 100% | 6.5 s 1.0 charged | 78% HP left on average | |
| 9 | dragonDragon Breath fightingAura SpherepsychicMist Ball | 4.300 | 100% | 5.5 s 1.0 charged | 77% HP left on average | |
| 10 | fairyFairy Wind flyingFlyfairyDazzling Gleam | 4.075 | 100% | 5.5 s 1.0 charged | 75% HP left on average | |
| 11 | grassLeafage grassFrenzy PlantflyingBrave Bird | 4.000 | 100% | 6.5 s 1.0 charged | 75% HP left on average | |
| 12 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 3.950 | 100% | 6.5 s 1.0 charged | 75% HP left on average | |
| 13 | dragonDragon Breath fightingAura SpherepsychicLuster Purge | 3.822 | 100% | 5.5 s 1.0 charged | 74% HP left on average | |
| 14 | fightingCounter fightingClose CombatfireFire Punch | 3.796 | 100% | 7.5 s 1.0 charged | 74% HP left on average | |
| 15 | dragonDragon Tail dragonOutragedragonDragon Pulse | 3.755 | 100% | 8.0 s 1.0 charged | 73% HP left on average | |
| 16 | psychicConfusion fightingAura SpheregrassLeaf Storm | 3.722 | 100% | 6.5 s 1.0 charged | 73% HP left on average | |
| 17 | groundSand Attack groundEarth PowergroundScorching Sands | 3.708 | 100% | 7.0 s 1.0 charged | 73% HP left on average | |
| 18 | fairyGeomancy fightingClose CombatfairyMoonblast | 3.650 | 100% | 6.5 s 1.0 charged | 73% HP left on average | |
| 19 | fireIncinerate psychicPsyshockfireHeat Wave | 3.560 | 100% | 5.5 s 1.0 charged | 72% HP left on average | |
| 20 | bugFury Cutter bugBug BuzzbugX-Scissor | 3.489 | 100% | 5.5 s 1.0 charged | 71% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.