Shadow Ursaring counters
normalNormal-type Male Grunt ยท slot 3Grunt
CP
6,339
Attack
428.7
x1.2 Shadow
Defense
162.4
x0.83 Shadow
HP
134
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 15 (averaged)Metal Claw / Close CombatCounter / Close CombatShadow Claw / Close CombatMetal Claw / Hyper BeamCounter / Hyper BeamShadow Claw / Hyper BeamMetal Claw / Play RoughCounter / Play RoughShadow Claw / Play RoughMetal Claw / TrailblazeCounter / TrailblazeShadow Claw / TrailblazeMetal Claw / SwiftCounter / SwiftShadow Claw / Swift
Best counters against Counter / Swift
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | flyingPeck fightingAura SpherefairyDazzling Gleam | 5.767 | 100% | 5.5 s 1.0 charged | 83% HP left on average | |
| 2 | fightingLow Kick fightingClose CombatfightingLow Sweep | 5.225 | 100% | 5.5 s 1.0 charged | 81% HP left on average | |
| 3 | dragonDragon Breath fightingAura SpherepsychicMist Ball | 4.175 | 100% | 5.5 s 1.0 charged | 76% HP left on average | |
| 4 | fairyFairy Wind flyingFlyfairyDazzling Gleam | 3.950 | 100% | 5.5 s 1.0 charged | 75% HP left on average | |
| 5 | dragonDragon Breath fightingAura SpherepsychicMist Ball | 3.340 | 100% | 5.5 s 1.0 charged | 70% HP left on average | |
| 6 | dragonDragon Breath fightingAura SpherepsychicLuster Purge | 3.340 | 100% | 5.5 s 1.0 charged | 70% HP left on average | |
| 7 | groundMud Shot fightingSuperpowergroundEarthquake | 3.255 | 100% | 5.5 s 1.0 charged | 69% HP left on average | |
| 8 | fireIncinerate fireMind BlownfireOverheat | 3.200 | 100% | 5.5 s 1.0 charged | 69% HP left on average | |
| 9 | dragonDragon Breath fightingAura SpherepsychicLuster Purge | 3.036 | 100% | 5.5 s 1.0 charged | 67% HP left on average | |
| 10 | fightingLow Kick fightingClose CombatfightingSacred Sword | 3.000 | 100% | 5.5 s 1.0 charged | 67% HP left on average | |
| 11 | fairyCharm fairyPlay RoughelectricThunder | 2.911 | 100% | 12.0 s 2.0 charged | 66% HP left on average | |
| 12 | psychicConfusion psychicFuture SightfairyMoonblast | 2.838 | 100% | 8.5 s 2.0 charged | 65% HP left on average | |
| 13 | electricThunder Shock electricZap CannonflyingDrill Peck | 2.769 | 100% | 5.5 s 1.0 charged | 64% HP left on average | |
| 14 | dragonDragon Breath dragonDragon ClawrockAncient Power | 2.558 | 100% | 7.5 s 2.0 charged | 61% HP left on average | |
| 15 | psychicPsycho Cut psychicFuture SightdragonOutrage | 2.536 | 100% | 7.5 s 2.0 charged | 61% HP left on average | |
| 16 | fightingLow Kick fightingFlying PressflyingSky Attack | 2.508 | 100% | 5.5 s 1.0 charged | 60% HP left on average | |
| 17 | fightingLow Kick fightingClose CombatfightingSacred Sword | 2.500 | 100% | 5.5 s 1.0 charged | 60% HP left on average | |
| 18 | dragonDragon Tail dragonDragon PulseghostShadow Force | 2.382 | 100% | 8.5 s 2.0 charged | 58% HP left on average | |
| 19 | fightingLow Kick fightingSuperpowergrassFrenzy Plant | 2.373 | 100% | 5.5 s 1.0 charged | 58% HP left on average | |
| 20 | electricThunder Shock electricThunderfightingBrick Break | 2.357 | 100% | 5.5 s 1.0 charged | 58% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.