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PoGoBud

Shadow Swellow counters

normalflyingNormal-type Male Grunt ยท slot 3Grunt
CP
4,121
Attack
341.3
x1.2 Shadow
Defense
141.9
x0.83 Shadow
HP
102

You 2 shields, Rocket 0. Grunts never shield.

Best counters against Wing Attack / Aerial Ace

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Swellow
#PokemonMovesPowerWinsTimeResult
1
Regirock
normalLock-On
rockStone EdgeelectricZap Cannon
8.100
100%6.0 s
1.0 charged
88% HP left on average
2
Tyranitar
dragonDragon Breath
rockStone EdgedarkBrutal Swing
7.875
100%5.0 s
1.0 charged
87% HP left on average
3
Melmetal
electricThunder Shock
rockRock SlidesteelDouble Iron Bash
7.857
100%4.5 s
1.0 charged
87% HP left on average
4
Stakataka
rockRock Throw
rockStone EdgesteelFlash Cannon
7.105
100%7.0 s
1.0 charged
86% HP left on average
5
Probopass
electricSpark
rockRock SlideelectricZap Cannon
7.053
100%7.5 s
2.0 charged
86% HP left on average
6
Gigalith
normalLock-On
rockMeteor BeamrockRock Slide
7.000
100%5.0 s
1.0 charged
86% HP left on average
7
Coalossal
fireIncinerate
rockRock SliderockRock Blast
6.767
100%5.5 s
1.0 charged
85% HP left on average
8
Shadow Tyranitar
dragonDragon Breath
rockStone EdgedarkBrutal Swing
6.750
100%5.0 s
1.0 charged
85% HP left on average
9
Aggron
dragonDragon Tail
rockMeteor BeamrockStone Edge
6.682
100%8.5 s
2.0 charged
85% HP left on average
10
Shadow Regirock
normalLock-On
rockStone EdgeelectricZap Cannon
6.480
100%6.0 s
1.0 charged
85% HP left on average
11
Shadow Aggron
rockSmack Down
rockMeteor BeamrockStone Edge
5.880
100%7.0 s
1.0 charged
83% HP left on average
12
Hisuian Avalugg
icePowder Snow
iceBlizzardrockRock Slide
5.871
100%6.5 s
2.0 charged
83% HP left on average
13
Stunfisk
electricThunder Shock
electricDischargewaterMuddy Water
5.743
100%5.5 s
1.0 charged
83% HP left on average
14
Togedemaru
electricThunder Shock
electricWild ChargesteelGyro Ball
5.600
100%5.5 s
1.0 charged
82% HP left on average
15
Nihilego
poisonAcid
rockPower GemrockRock Slide
5.432
100%6.5 s
2.0 charged
82% HP left on average
16
Golem
groundMud Shot
rockStone EdgerockAncient Power
5.400
100%5.5 s
1.0 charged
81% HP left on average
17
Lairon
steelMetal Sound
rockRock SliderockRock Tomb
5.360
100%6.5 s
2.0 charged
81% HP left on average
18
Shadow Probopass
electricSpark
rockRock SlideelectricZap Cannon
5.360
100%7.5 s
2.0 charged
81% HP left on average
19
Solgaleo
fireFire Spin
steelIron HeadpsychicPsychic Fangs
5.116
100%6.5 s
2.0 charged
80% HP left on average
20
Jirachi
psychicConfusion
steelDoom DesirefightingAura Sphere
5.108
100%6.5 s
2.0 charged
80% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.