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PoGoBud
Raid Hour · YveltalNext · 23h 18m

Shadow Loudred counters

normalNormal-type Male Grunt · slot 2Grunt
CP
2,844
Attack
253.9
x1.2 Shadow
Defense
97.7
x0.83 Shadow
HP
128

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Bite / Crunch

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Loudred
#PokemonMovesPowerWinsTimeResult
1
Conkeldurr
fightingForce Palm
fightingDynamic PunchfightingFocus Blast
10.000
100%4.5 s
0.0 charged
91% HP left on average
2
Urshifu (Rapid Strike)
fightingCounter
fightingClose CombatfightingDynamic Punch
10.000
100%5.0 s
0.0 charged
90% HP left on average
3
Urshifu (Single Strike)
fightingCounter
fightingClose CombatfightingDynamic Punch
10.000
100%5.0 s
0.0 charged
95% HP left on average
4
Pangoro
fightingKarate Chop
fightingClose CombatdarkNight Slash
10.000
100%4.5 s
1.0 charged
92% HP left on average
5
Shadow Pangoro
fightingKarate Chop
fightingClose CombatdarkNight Slash
10.000
100%4.5 s
1.0 charged
92% HP left on average
6
Machamp
fightingKarate Chop
fightingClose CombatfightingCross Chop
10.000
100%4.5 s
1.0 charged
91% HP left on average
7
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
10.000
100%5.0 s
1.0 charged
90% HP left on average
8
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
10.000
100%5.0 s
1.0 charged
90% HP left on average
9
Virizion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
10.000
100%5.0 s
1.0 charged
90% HP left on average
10
Guzzlord
dragonDragon Tail
dragonDragon ClawdarkBrutal Swing
10.000
100%5.0 s
1.0 charged
93% HP left on average
11
Throh
fightingLow Kick
fightingFocus BlastfightingBrick Break
10.000
100%5.5 s
1.0 charged
91% HP left on average
12
Bewear
fightingLow Kick
fightingSuperpowerfightingDrain Punch
10.000
100%5.5 s
1.0 charged
91% HP left on average
13
Shadow Hariyama
fightingForce Palm
fightingClose CombatfightingSuperpower
9.852
100%4.5 s
0.0 charged
90% HP left on average
14
Buzzwole
fightingCounter
fightingSuperpowerbugLunge
9.700
100%5.0 s
0.0 charged
90% HP left on average
15
Grimmsnarl
fightingLow Kick
darkDark PulsedarkFoul Play
9.700
100%5.5 s
1.0 charged
90% HP left on average
16
Snorlax
psychicPsywave
fightingSuperpowernormalHyper Beam
9.633
100%5.5 s
1.0 charged
90% HP left on average
17
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
9.400
100%5.5 s
1.0 charged
89% HP left on average
18
Galarian Zapdos
fightingCounter
fightingClose CombatflyingBrave Bird
9.300
100%5.0 s
0.0 charged
89% HP left on average
19
Chesnaught
fightingLow Kick
fightingSuperpowergrassFrenzy Plant
9.200
100%5.5 s
1.0 charged
89% HP left on average
20
Shadow Chesnaught
fightingLow Kick
fightingSuperpowergrassFrenzy Plant
9.200
100%5.5 s
1.0 charged
89% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.