Shadow Loudred counters
normalNormal-type Male Grunt ยท slot 2Grunt
CP
2,844
Attack
253.9
x1.2 Shadow
Defense
97.7
x0.83 Shadow
HP
128
You 1 shield, Rocket 0. Grunts never shield.
Best counters against Rock Smash / Disarming Voice
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fightingCounter fightingFocus BlastpsychicPsystrike | 10.000 | 100% | 4.0 s 0.0 charged | 90% HP left on average | |
| 2 | fightingCounter fightingClose CombatrockRock Slide | 10.000 | 100% | 5.0 s 0.0 charged | 92% HP left on average | |
| 3 | fightingCounter fightingClose CombatfightingLow Sweep | 10.000 | 100% | 5.0 s 0.0 charged | 91% HP left on average | |
| 4 | fightingCounter fightingClose CombatfightingLow Sweep | 10.000 | 100% | 6.0 s 0.0 charged | 90% HP left on average | |
| 5 | psychicConfusion psychicPsychicpsychicPsybeam | 10.000 | 100% | 8.0 s 0.0 charged | 90% HP left on average | |
| 6 | psychicConfusion psychicFuture SightfairyMoonblast | 10.000 | 100% | 8.0 s 0.0 charged | 93% HP left on average | |
| 7 | bugFury Cutter bugBug BuzzbugX-Scissor | 10.000 | 100% | 5.5 s 1.0 charged | 90% HP left on average | |
| 8 | fireEmber fireOverheatelectricWild Charge | 10.000 | 100% | 5.5 s 1.0 charged | 90% HP left on average | |
| 9 | flyingPeck fightingAura SpherefairyDazzling Gleam | 10.000 | 100% | 5.5 s 1.0 charged | 93% HP left on average | |
| 10 | fireIncinerate fireFire BlastgrassSeed Bomb | 10.000 | 100% | 5.5 s 1.0 charged | 92% HP left on average | |
| 11 | fireIncinerate fireFire BlastgrassSeed Bomb | 10.000 | 100% | 5.5 s 1.0 charged | 92% HP left on average | |
| 12 | fireIncinerate fireFire BlastgrassSeed Bomb | 10.000 | 100% | 5.5 s 1.0 charged | 91% HP left on average | |
| 13 | fireIncinerate fireFire BlastgrassSeed Bomb | 10.000 | 100% | 5.5 s 1.0 charged | 93% HP left on average | |
| 14 | steelMetal Sound grassPower WhipdarkBrutal Swing | 10.000 | 100% | 5.5 s 1.0 charged | 90% HP left on average | |
| 15 | psychicPsycho Cut psychicFuture SightdarkDark Pulse | 10.000 | 100% | 5.5 s 1.0 charged | 95% HP left on average | |
| 16 | fairyFairy Wind flyingFlyfairyDazzling Gleam | 10.000 | 100% | 5.5 s 1.0 charged | 91% HP left on average | |
| 17 | fairyFairy Wind fairyMoonblastflyingFly | 10.000 | 100% | 5.5 s 1.0 charged | 92% HP left on average | |
| 18 | poisonAcid psychicPsyshockpsychicFuture Sight | 10.000 | 100% | 5.5 s 1.0 charged | 92% HP left on average | |
| 19 | dragonDragon Breath dragonDragon ClawrockAncient Power | 10.000 | 100% | 6.5 s 1.0 charged | 93% HP left on average | |
| 20 | dragonDragon Breath dragonDragon ClawrockAncient Power | 10.000 | 100% | 6.5 s 1.0 charged | 92% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.