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Shadow Teddiursa counters

normalNormal-type Male Grunt ยท slot 1Grunt
CP
2,853
Attack
268.3
x1.2 Shadow
Defense
110.0
x0.83 Shadow
HP
102

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Lick / Swift

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Teddiursa
#PokemonMovesPowerWinsTimeResult
1
Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
10.000
100%5.0 s
1.0 charged
92% HP left on average
2
Snorlax
psychicPsywave
fightingSuperpowernormalHyper Beam
10.000
100%5.5 s
1.0 charged
92% HP left on average
3
Kangaskhan
fightingLow Kick
fightingBrick BreakgroundEarthquake
9.050
100%5.5 s
1.0 charged
89% HP left on average
4
Shadow Snorlax
psychicPsywave
fightingSuperpowernormalHyper Beam
8.400
100%5.5 s
1.0 charged
88% HP left on average
5
Shadow Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
7.889
100%5.0 s
1.0 charged
87% HP left on average
6
Guzzlord
dragonDragon Tail
dragonDragon ClawdarkBrutal Swing
7.378
100%5.0 s
1.0 charged
86% HP left on average
7
Bewear
fightingLow Kick
fightingSuperpowerfightingDrain Punch
6.700
100%5.5 s
1.0 charged
85% HP left on average
8
Shadow Bewear
fightingLow Kick
fightingSuperpowerfightingDrain Punch
6.700
100%5.5 s
1.0 charged
85% HP left on average
9
Urshifu (Single Strike)
fightingCounter
fightingClose CombatfightingDynamic Punch
5.833
100%5.0 s
0.0 charged
83% HP left on average
10
Shadow Ursaring
fightingCounter
fightingClose CombatnormalHyper Beam
5.400
100%5.0 s
0.0 charged
81% HP left on average
11
Ursaring
steelMetal Claw
fightingClose CombatnormalSwift
5.400
100%5.5 s
1.0 charged
81% HP left on average
12
Pangoro
fightingKarate Chop
fightingClose CombatdarkNight Slash
5.281
100%4.5 s
1.0 charged
81% HP left on average
13
Shadow Pangoro
fightingKarate Chop
fightingClose CombatdarkNight Slash
5.281
100%4.5 s
1.0 charged
81% HP left on average
14
Melmetal
electricThunder Shock
fightingSuperpowersteelDouble Iron Bash
5.100
100%4.5 s
1.0 charged
80% HP left on average
15
Toucannon
flyingPeck
flyingBeak BlastflyingDrill Peck
4.967
100%5.5 s
1.0 charged
80% HP left on average
16
Shadow Toucannon
flyingPeck
flyingBeak BlastflyingDrill Peck
4.967
100%5.5 s
1.0 charged
80% HP left on average
17
Ambipom
normalScratch
normalHyper BeamfightingLow Sweep
4.767
100%5.5 s
1.0 charged
79% HP left on average
18
Shadow Ambipom
normalScratch
normalHyper BeamfightingLow Sweep
4.767
100%5.5 s
1.0 charged
79% HP left on average
19
Thievul
darkSucker Punch
darkNight SlashfairyPlay Rough
4.533
100%5.5 s
1.0 charged
78% HP left on average
20
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
4.528
100%5.0 s
1.0 charged
78% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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