Shadow Porygon counters
normalNormal-type Male Grunt ยท slot 1Grunt
CP
3,700
Attack
286.8
x1.2 Shadow
Defense
154.2
x0.83 Shadow
HP
107
You 2 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath dragonDragon ClawrockAncient Power | 9.694 | 100% | 7.0 s 1.0 charged | 91% HP left on average | |
| 2 | dragonDragon Breath dragonDragon ClawrockAncient Power | 8.651 | 100% | 7.0 s 1.0 charged | 88% HP left on average | |
| 3 | groundMud-Slap fightingSuperpowerrockRock Wrecker | 6.599 | 100% | 6.5 s 1.0 charged | 84% HP left on average | |
| 4 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 6.325 | 100% | 5.0 s 1.0 charged | 82% HP left on average | |
| 5 | dragonDragon Tail groundEarthquakedragonOutrage | 6.205 | 100% | 8.0 s 1.0 charged | 83% HP left on average | |
| 6 | psychicPsywave fightingSuperpowernormalHyper Beam | 6.036 | 100% | 5.5 s 1.0 charged | 82% HP left on average | |
| 7 | groundMud-Slap fightingSuperpowerrockRock Wrecker | 6.017 | 100% | 6.5 s 1.0 charged | 80% HP left on average | |
| 8 | normalScratch groundHigh HorsepowernormalSwift | 5.939 | 100% | 5.0 s 1.0 charged | 80% HP left on average | |
| 9 | normalScratch groundHigh HorsepowernormalSwift | 5.909 | 100% | 6.2 s 1.0 charged | 81% HP left on average | |
| 10 | dragonDragon Breath fightingAura SpherepsychicMist Ball | 5.826 | 100% | 5.5 s 1.0 charged | 79% HP left on average | |
| 11 | groundMud-Slap groundEarthquakegroundDrill Run | 5.483 | 100% | 6.5 s 1.0 charged | 77% HP left on average | |
| 12 | groundMud Shot groundEarthquakegroundEarth Power | 5.439 | 100% | 6.5 s 1.0 charged | 77% HP left on average | |
| 13 | dragonDragon Tail groundEarthquakedragonOutrage | 5.315 | 100% | 8.0 s 1.0 charged | 75% HP left on average | |
| 14 | grassVine Whip grassPower WhipgrassEnergy Ball | 5.279 | 100% | 6.5 s 1.0 charged | 76% HP left on average | |
| 15 | fightingLow Kick fightingSuperpowergrassFrenzy Plant | 5.259 | 100% | 5.5 s 1.0 charged | 77% HP left on average | |
| 16 | groundMud Shot groundPrecipice BladesgroundEarthquake | 5.238 | 100% | 7.5 s 1.0 charged | 74% HP left on average | |
| 17 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 5.231 | 100% | 6.5 s 1.0 charged | 77% HP left on average | |
| 18 | dragonDragon Breath electricWild ChargeelectricFusion Bolt | 5.210 | 100% | 6.5 s 1.0 charged | 73% HP left on average | |
| 19 | groundMud Shot groundEarthquakegroundEarth Power | 5.039 | 100% | 6.5 s 1.0 charged | 72% HP left on average | |
| 20 | groundMud Shot fightingSuperpowergroundEarthquake | 5.017 | 100% | 5.5 s 1.0 charged | 75% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.