Shadow Hoothoot counters
normalflyingNormal-type Male Grunt ยท slot 1Grunt
CP
1,451
Attack
139.8
x1.2 Shadow
Defense
104.9
x0.83 Shadow
HP
102
You 2 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | iceIce Fang iceIce BurniceBlizzard | 10.000 | 100% | 4.0 s 0.0 charged | 92% HP left on average | |
| 2 | rockSmack Down rockStone EdgedarkBrutal Swing | 10.000 | 100% | 4.5 s 0.0 charged | 94% HP left on average | |
| 3 | rockSmack Down rockStone EdgedarkBrutal Swing | 10.000 | 100% | 4.5 s 0.0 charged | 93% HP left on average | |
| 4 | rockSmack Down rockRock WreckerrockStone Edge | 10.000 | 100% | 4.5 s 0.0 charged | 94% HP left on average | |
| 5 | rockSmack Down rockRock WreckerrockStone Edge | 10.000 | 100% | 4.5 s 0.0 charged | 92% HP left on average | |
| 6 | rockRock Throw rockStone EdgeelectricZap Cannon | 10.000 | 100% | 5.0 s 0.0 charged | 91% HP left on average | |
| 7 | fightingDouble Kick rockStone EdgefightingSacred Sword | 10.000 | 100% | 5.0 s 1.0 charged | 94% HP left on average | |
| 8 | dragonDragon Breath darkDark PulsedarkBrutal Swing | 9.725 | 100% | 5.0 s 1.0 charged | 92% HP left on average | |
| 9 | rockSmack Down rockRock SlidefightingClose Combat | 9.700 | 100% | 4.5 s 0.0 charged | 91% HP left on average | |
| 10 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 9.200 | 100% | 5.5 s 1.0 charged | 91% HP left on average | |
| 11 | darkBite iceIce PunchdarkDark Pulse | 9.160 | 100% | 5.5 s 1.0 charged | 90% HP left on average | |
| 12 | dragonDragon Breath darkDark PulsedarkBrutal Swing | 8.938 | 100% | 5.0 s 1.0 charged | 90% HP left on average | |
| 13 | darkSnarl darkDark PulsedarkFoul Play | 8.934 | 100% | 6.5 s 1.3 charged | 91% HP left on average | |
| 14 | flyingWing Attack flyingBrave BirdrockAncient Power | 8.875 | 100% | 6.5 s 1.0 charged | 90% HP left on average | |
| 15 | fairyGeomancy electricThunderfairyMoonblast | 8.650 | 100% | 6.5 s 1.0 charged | 89% HP left on average | |
| 16 | flyingPeck rockAncient PowerfightingAura Sphere | 8.560 | 100% | 5.5 s 1.0 charged | 89% HP left on average | |
| 17 | darkSnarl darkDark PulsedarkFoul Play | 8.506 | 100% | 6.5 s 1.3 charged | 89% HP left on average | |
| 18 | waterWater Shuriken waterHydro CannonwaterHydro Pump | 8.333 | 100% | 5.0 s 1.0 charged | 89% HP left on average | |
| 19 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 8.220 | 100% | 5.5 s 1.0 charged | 88% HP left on average | |
| 20 | waterWater Shuriken waterHydro CannonwaterHydro Pump | 7.857 | 100% | 5.0 s 1.0 charged | 86% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.