Shadow Venusaur counters
grasspoisonMale Grunt ยท slot 3Grunt
CP
5,863
Attack
363.9
x1.2 Shadow
Defense
208.7
x0.83 Shadow
HP
124
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Vine Whip / Sludge Bomb
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fireEmber fireHeat WavebugBug Buzz | 7.560 | 100% | 5.5 s 1.0 charged | 87% HP left on average | |
| 2 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 7.208 | 100% | 7.0 s 1.0 charged | 86% HP left on average | |
| 3 | normalQuick Attack fireV-createfireOverheat | 6.300 | 100% | 5.5 s 1.0 charged | 84% HP left on average | |
| 4 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 5.767 | 100% | 7.0 s 1.0 charged | 83% HP left on average | |
| 5 | flyingWing Attack flyingAerial AcebugBug Buzz | 5.633 | 100% | 6.5 s 1.0 charged | 82% HP left on average | |
| 6 | flyingPeck psychicPsyshockfireFlamethrower | 5.600 | 100% | 5.5 s 1.0 charged | 82% HP left on average | |
| 7 | flyingGust flyingAir CutterpoisonSludge Bomb | 5.600 | 100% | 6.5 s 1.0 charged | 82% HP left on average | |
| 8 | psychicConfusion psychicPsychicsteelDoom Desire | 5.250 | 100% | 6.5 s 1.0 charged | 81% HP left on average | |
| 9 | flyingWing Attack flyingBrave BirdflyingFly | 4.861 | 100% | 6.5 s 1.0 charged | 79% HP left on average | |
| 10 | fireIncinerate psychicPsyshockfireHeat Wave | 4.800 | 100% | 5.5 s 1.0 charged | 79% HP left on average | |
| 11 | flyingGust flyingAir CutterpoisonSludge Bomb | 4.667 | 100% | 6.5 s 1.0 charged | 79% HP left on average | |
| 12 | dragonDragon Breath iceBlizzardiceGlaciate | 4.457 | 100% | 7.0 s 1.0 charged | 78% HP left on average | |
| 13 | psychicConfusion psychicPsyshockpsychicFuture Sight | 4.333 | 100% | 6.5 s 1.0 charged | 77% HP left on average | |
| 14 | dragonDragon Tail dragonClanging ScalesfireFlamethrower | 4.278 | 100% | 6.5 s 1.0 charged | 77% HP left on average | |
| 15 | dragonDragon Breath flyingFlydarkDark Pulse | 4.238 | 100% | 6.5 s 1.0 charged | 76% HP left on average | |
| 16 | normalQuick Attack psychicPsyshocknormalHyper Beam | 4.200 | 100% | 5.5 s 1.0 charged | 76% HP left on average | |
| 17 | fightingLow Kick flyingBrave BirdflyingFly | 4.167 | 100% | 6.5 s 1.0 charged | 76% HP left on average | |
| 18 | fireEmber fireBlast BurnfireHeat Wave | 4.060 | 100% | 5.5 s 1.0 charged | 75% HP left on average | |
| 19 | fireEmber fireBlast BurnfirePyroball | 4.050 | 100% | 5.5 s 1.0 charged | 75% HP left on average | |
| 20 | electricThunder Shock flyingDrill PeckfireHeat Wave | 3.889 | 100% | 5.5 s 1.0 charged | 74% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.