Shadow Venusaur counters
grasspoisonMale Grunt ยท slot 3Grunt
CP
5,863
Attack
363.9
x1.2 Shadow
Defense
208.7
x0.83 Shadow
HP
124
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Vine Whip / Sludge Bomb
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 5.333 | 100% | 7.0 s 1.0 charged | 81% HP left on average | |
| 2 | normalQuick Attack fireV-createfireOverheat | 5.000 | 100% | 5.5 s 1.0 charged | 80% HP left on average | |
| 3 | flyingWing Attack flyingBrave BirdflyingFly | 4.500 | 100% | 6.5 s 1.0 charged | 78% HP left on average | |
| 4 | flyingGust flyingAir CutterpoisonSludge Bomb | 4.306 | 100% | 6.5 s 1.0 charged | 77% HP left on average | |
| 5 | dragonDragon Tail dragonClanging ScalesfireFlamethrower | 3.972 | 100% | 6.5 s 1.0 charged | 75% HP left on average | |
| 6 | fireIncinerate psychicPsyshockfireHeat Wave | 3.875 | 100% | 5.5 s 1.0 charged | 74% HP left on average | |
| 7 | electricThunder Shock flyingDrill PeckfireHeat Wave | 3.600 | 100% | 5.5 s 1.0 charged | 72% HP left on average | |
| 8 | psychicConfusion psychicPsyshockpsychicFuture Sight | 3.521 | 100% | 6.5 s 1.0 charged | 72% HP left on average | |
| 9 | dragonDragon Breath flyingFlydarkDark Pulse | 3.438 | 100% | 6.5 s 1.0 charged | 71% HP left on average | |
| 10 | fireEmber fireBlast BurnfireHeat Wave | 3.418 | 100% | 5.5 s 1.0 charged | 71% HP left on average | |
| 11 | fightingLow Kick flyingBrave BirdflyingFly | 3.375 | 100% | 6.5 s 1.0 charged | 70% HP left on average | |
| 12 | fireEmber fireBlast BurnfirePyroball | 3.311 | 100% | 5.5 s 1.0 charged | 70% HP left on average | |
| 13 | dragonDragon Breath flyingFlydarkDark Pulse | 3.056 | 100% | 6.5 s 1.0 charged | 67% HP left on average | |
| 14 | flyingPeck flyingBeak BlastflyingDrill Peck | 2.980 | 100% | 5.5 s 1.0 charged | 66% HP left on average | |
| 15 | fireFire Spin fireFire BlastfireFire Punch | 2.979 | 100% | 6.5 s 1.0 charged | 66% HP left on average | |
| 16 | psychicConfusion psychicPsyshocknormalHyper Beam | 2.917 | 100% | 6.5 s 1.0 charged | 66% HP left on average | |
| 17 | fireEmber fireBlast BurnfireHeat Wave | 2.892 | 100% | 5.5 s 1.0 charged | 65% HP left on average | |
| 18 | flyingWing Attack flyingFlyflyingAerial Ace | 2.833 | 100% | 6.5 s 1.0 charged | 65% HP left on average | |
| 19 | flyingPeck flyingBeak BlastflyingDrill Peck | 2.709 | 100% | 5.5 s 1.0 charged | 63% HP left on average | |
| 20 | icePowder Snow iceAvalancheiceIcicle Spear | 2.588 | 100% | 6.5 s 1.0 charged | 61% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.