Shadow Charizard counters
fireflyingMale Grunt ยท slot 3Grunt
CP
6,200
Attack
406.1
x1.2 Shadow
Defense
192.2
x0.83 Shadow
HP
121
You 0 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 3.725 | 100% | 5.0 s 1.0 charged | 70% HP left on average | |
| 2 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 3.666 | 100% | 5.0 s 1.0 charged | 69% HP left on average | |
| 3 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 3.063 | 100% | 5.0 s 1.0 charged | 63% HP left on average | |
| 4 | poisonAcid rockPower GemrockRock Slide | 3.032 | 100% | 6.5 s 1.1 charged | 63% HP left on average | |
| 5 | dragonDragon Breath rockAncient PowerghostShadow Force | 2.868 | 100% | 6.5 s 1.1 charged | 60% HP left on average | |
| 6 | rockRock Throw rockMeteor BeamrockStone Edge | 2.699 | 100% | 7.0 s 0.1 charged | 58% HP left on average | |
| 7 | dragonDragon Breath electricWild ChargeelectricFusion Bolt | 2.608 | 100% | 6.5 s 1.1 charged | 57% HP left on average | |
| 8 | darkSnarl rockRock SlideelectricWild Charge | 2.593 | 100% | 6.5 s 1.1 charged | 56% HP left on average | |
| 9 | rockSmack Down rockRock WreckerrockStone Edge | 2.502 | 100% | 6.0 s 0.0 charged | 60% HP left on average | |
| 10 | dragonDragon Breath rockStone EdgedragonDraco Meteor | 2.502 | 88% | 7.4 s 1.0 charged | 52% HP left on average | |
| 11 | waterWater Gun rockRock SliderockRock Blast | 2.499 | 100% | 7.6 s 1.1 charged | 55% HP left on average | |
| 12 | rockRock Throw rockStone EdgerockRock Slide | 2.433 | 88% | 6.9 s 0.1 charged | 54% HP left on average | |
| 13 | rockRock Throw rockMeteor BeamrockStone Edge | 2.413 | 100% | 6.0 s 0.0 charged | 58% HP left on average | |
| 14 | dragonDragon Breath rockAncient PowerghostShadow Force | 2.308 | 88% | 6.5 s 1.0 charged | 53% HP left on average | |
| 15 | fireIncinerate rockRock SliderockRock Blast | 2.273 | 88% | 7.9 s 1.4 charged | 46% HP left on average | |
| 16 | poisonPoison Jab dragonDynamax CannondragonDragon Pulse | 2.253 | 88% | 7.4 s 1.0 charged | 52% HP left on average | |
| 17 | waterWater Gun dragonDraco MeteorelectricThunder Punch | 2.200 | 88% | 7.4 s 1.0 charged | 51% HP left on average | |
| 18 | rockRock Throw rockAncient PowerwaterSurf | 2.171 | 88% | 6.9 s 0.1 charged | 50% HP left on average | |
| 19 | waterWater Gun rockAncient PowerwaterAqua Tail | 2.149 | 88% | 8.1 s 1.4 charged | 44% HP left on average | |
| 20 | rockRock Throw rockRock SliderockAncient Power | 2.105 | 88% | 6.9 s 0.1 charged | 48% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.