Shadow Charizard counters
fireflyingMale Grunt ยท slot 3Grunt
CP
6,200
Attack
406.1
x1.2 Shadow
Defense
192.2
x0.83 Shadow
HP
121
You 2 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 3.725 | 100% | 5.0 s 1.0 charged | 70% HP left on average | |
| 2 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 3.666 | 100% | 5.0 s 1.0 charged | 69% HP left on average | |
| 3 | poisonAcid rockPower GemrockRock Slide | 3.236 | 100% | 6.5 s 1.1 charged | 69% HP left on average | |
| 4 | dragonDragon Breath rockAncient PowerghostShadow Force | 3.172 | 100% | 6.5 s 1.1 charged | 68% HP left on average | |
| 5 | rockSmack Down rockRock SliderockRock Blast | 3.139 | 100% | 7.9 s 1.3 charged | 67% HP left on average | |
| 6 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 3.063 | 100% | 5.0 s 1.0 charged | 63% HP left on average | |
| 7 | rockRock Throw rockMeteor BeamrockStone Edge | 2.984 | 100% | 7.0 s 0.1 charged | 66% HP left on average | |
| 8 | dragonDragon Breath rockStone EdgedragonDraco Meteor | 2.940 | 100% | 7.6 s 1.1 charged | 61% HP left on average | |
| 9 | waterWater Gun rockAncient PowerwaterHydro Pump | 2.918 | 100% | 8.1 s 1.4 charged | 65% HP left on average | |
| 10 | darkSnarl rockRock SlideelectricWild Charge | 2.860 | 100% | 6.5 s 1.1 charged | 64% HP left on average | |
| 11 | dragonDragon Breath electricWild ChargeelectricFusion Bolt | 2.784 | 100% | 6.5 s 1.1 charged | 64% HP left on average | |
| 12 | waterWater Gun rockRock SliderockRock Blast | 2.751 | 100% | 7.6 s 1.1 charged | 63% HP left on average | |
| 13 | dragonDragon Breath rockAncient PowerghostShadow Force | 2.644 | 100% | 6.5 s 1.1 charged | 61% HP left on average | |
| 14 | rockRock Throw rockStone EdgerockRock Slide | 2.606 | 100% | 7.0 s 0.1 charged | 61% HP left on average | |
| 15 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 2.558 | 100% | 6.5 s 1.1 charged | 60% HP left on average | |
| 16 | darkBite dragonOutragenormalHyper Beam | 2.549 | 100% | 10.8 s 1.6 charged | 60% HP left on average | |
| 17 | waterWater Gun dragonDraco MeteorelectricThunder Punch | 2.506 | 100% | 7.6 s 1.1 charged | 59% HP left on average | |
| 18 | rockSmack Down rockRock WreckerrockStone Edge | 2.502 | 100% | 6.0 s 0.0 charged | 60% HP left on average | |
| 19 | dragonDragon Breath rockStone EdgedragonDraco Meteor | 2.458 | 100% | 7.6 s 1.1 charged | 54% HP left on average | |
| 20 | rockRock Throw rockMeteor BeamrockStone Edge | 2.413 | 100% | 6.0 s 0.0 charged | 58% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.