Shadow Charmeleon counters
fireMale Grunt ยท slot 2Grunt
CP
3,552
Attack
295.0
x1.2 Shadow
Defense
143.9
x0.83 Shadow
HP
100
You 0 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 9.150 | 100% | 5.0 s 1.0 charged | 90% HP left on average | |
| 2 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 9.150 | 100% | 5.0 s 1.0 charged | 90% HP left on average | |
| 3 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 8.458 | 100% | 5.0 s 1.0 charged | 89% HP left on average | |
| 4 | dragonDragon Breath dragonDraco MeteorwaterAqua Tail | 8.214 | 100% | 5.0 s 1.0 charged | 88% HP left on average | |
| 5 | dragonDragon Tail waterSurfwaterAqua Tail | 7.938 | 100% | 5.0 s 1.0 charged | 87% HP left on average | |
| 6 | waterWater Gun waterHydro PumpwaterAqua Tail | 7.208 | 100% | 6.6 s 1.2 charged | 85% HP left on average | |
| 7 | rockRock Throw rockMeteor BeamrockStone Edge | 6.639 | 100% | 5.0 s 0.0 charged | 84% HP left on average | |
| 8 | normalLock-On rockStone EdgegroundEarthquake | 6.623 | 100% | 6.1 s 1.2 charged | 83% HP left on average | |
| 9 | darkSnarl rockRock SlideelectricWild Charge | 6.467 | 100% | 6.5 s 1.2 charged | 82% HP left on average | |
| 10 | ghostShadow Claw ghostShadow ForcerockAncient Power | 6.419 | 100% | 6.5 s 1.2 charged | 82% HP left on average | |
| 11 | normalQuick Attack psychicPsyshockfightingFocus Blast | 6.110 | 100% | 5.5 s 1.2 charged | 80% HP left on average | |
| 12 | rockRock Throw rockMeteor BeamrockStone Edge | 5.998 | 100% | 6.0 s 0.2 charged | 80% HP left on average | |
| 13 | groundMud-Slap rockStone EdgewaterRazor Shell | 5.950 | 100% | 6.5 s 1.2 charged | 81% HP left on average | |
| 14 | groundMud Shot rockStone EdgewaterAqua Jet | 5.785 | 100% | 5.5 s 1.2 charged | 79% HP left on average | |
| 15 | rockRock Throw waterSurfwaterLiquidation | 5.559 | 100% | 6.0 s 0.2 charged | 78% HP left on average | |
| 16 | poisonAcid rockPower GemrockRock Slide | 5.479 | 100% | 6.5 s 1.2 charged | 78% HP left on average | |
| 17 | ghostShadow Claw ghostShadow ForcerockAncient Power | 5.405 | 100% | 6.5 s 1.2 charged | 79% HP left on average | |
| 18 | rockRock Throw waterHydro PumprockRock Slide | 5.348 | 100% | 6.0 s 0.2 charged | 78% HP left on average | |
| 19 | rockRock Throw waterSurfwaterLiquidation | 5.235 | 100% | 7.0 s 0.2 charged | 79% HP left on average | |
| 20 | rockRock Throw waterHydro PumprockRock Slide | 5.045 | 100% | 7.0 s 0.2 charged | 78% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.