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PoGoBud

Shadow Squirtle counters

waterMale Grunt ยท slot 1Grunt
CP
2,024
Attack
186.1
x1.2 Shadow
Defense
138.8
x0.83 Shadow
HP
85

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Tackle / Water Pulse

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Squirtle
#PokemonMovesPowerWinsTimeResult
1
Doublade
ghostShadow Claw
fightingSacred SwordsteelIron Head
10.000
100%5.5 s
1.0 charged
92% HP left on average
2
Melmetal
electricThunder Shock
electricThunderboltfightingDynamic Punch
10.000
100%5.5 s
1.0 charged
90% HP left on average
3
Aegislash (Shield)
psychicPsycho Cut
ghostShadow BallsteelFlash Cannon
10.000
100%6.5 s
1.0 charged
90% HP left on average
4
Runerigus
ghostAstonish
ghostShadow BalldarkBrutal Swing
10.000
100%6.5 s
1.0 charged
90% HP left on average
5
Gholdengo
ghostHex
ghostShadow BallfightingFocus Blast
10.000
100%6.5 s
1.0 charged
92% HP left on average
6
Cofagrigus
ghostShadow Claw
grassEnergy BallghostShadow Ball
10.000
100%6.5 s
1.0 charged
90% HP left on average
7
Giratina (Altered)
dragonDragon Breath
ghostShadow ForcedragonDragon Claw
10.000
100%7.0 s
1.0 charged
94% HP left on average
8
Necrozma (Dawn Wings)
psychicPsycho Cut
ghostMoongeist BeamdragonOutrage
10.000
100%7.5 s
1.0 charged
91% HP left on average
9
Drifblim
ghostHex
ghostShadow BallghostOminous Wind
9.958
100%6.5 s
1.0 charged
90% HP left on average
10
Gourgeist (Small)
ghostHex
grassSeed BombghostPoltergeist
9.750
100%6.5 s
1.0 charged
90% HP left on average
11
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
9.056
100%5.0 s
1.0 charged
89% HP left on average
12
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
9.056
100%5.0 s
1.0 charged
89% HP left on average
13
Probopass
electricSpark
electricZap CannonrockRock Slide
8.857
100%7.5 s
1.0 charged
89% HP left on average
14
Shadow Probopass
electricSpark
electricZap CannonrockRock Slide
8.857
100%7.5 s
1.0 charged
89% HP left on average
15
Kingambit
fightingLow Kick
darkDark PulsedarkFoul Play
8.750
100%5.5 s
1.0 charged
89% HP left on average
16
Dusknoir
ghostHex
ghostPoltergeistghostShadow Ball
8.667
100%6.5 s
1.0 charged
88% HP left on average
17
Solgaleo
fireFire Spin
grassSolar BeampsychicPsychic Fangs
8.500
100%6.5 s
1.0 charged
88% HP left on average
18
Shadow Giratina (Altered)
dragonDragon Breath
ghostShadow ForcedragonDragon Claw
8.385
100%7.0 s
1.0 charged
88% HP left on average
19
Armaldo
bugFury Cutter
rockRock BlastpoisonCross Poison
7.944
100%5.0 s
1.0 charged
87% HP left on average
20
Giratina (Origin)
ghostShadow Claw
ghostShadow ForceghostShadow Ball
7.786
100%7.5 s
1.0 charged
87% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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