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PoGoBud

Shadow Charmander counters

fireMale Grunt ยท slot 1Grunt
CP
2,095
Attack
223.1
x1.2 Shadow
Defense
110.0
x0.83 Shadow
HP
80

You 1 shield, Rocket 0. Grunts never shield.

Best counters, averaged over every moveset

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Charmander
#PokemonMovesPowerWinsTimeResult
1
Golem
rockRock Throw
groundEarthquakerockStone Edge
10.000
100%4.0 s
0.0 charged
90% HP left on average
2
Alolan Golem
rockRock Throw
rockStone EdgeelectricWild Charge
10.000
100%4.0 s
0.0 charged
90% HP left on average
3
Shadow Regirock
rockRock Throw
rockStone EdgegroundEarthquake
10.000
100%4.0 s
0.0 charged
91% HP left on average
4
Tyranitar
rockSmack Down
rockStone EdgedarkBrutal Swing
10.000
100%4.5 s
0.0 charged
92% HP left on average
5
Gigalith
rockSmack Down
rockMeteor BeamrockRock Slide
9.667
100%4.5 s
0.0 charged
90% HP left on average
6
Omastar
rockRock Throw
waterHydro PumprockRock Slide
9.594
100%4.0 s
0.0 charged
92% HP left on average
7
Regirock
rockRock Throw
rockStone EdgegroundEarthquake
9.050
100%5.0 s
0.0 charged
89% HP left on average
8
Rhyperior
groundMud-Slap
rockRock WreckergroundEarthquake
8.889
100%4.5 s
0.0 charged
90% HP left on average
9
Shadow Rhyperior
groundMud-Slap
rockRock WreckergroundEarthquake
8.889
100%4.5 s
0.0 charged
90% HP left on average
10
Rhydon
groundMud-Slap
groundEarthquakerockStone Edge
8.611
100%4.5 s
0.0 charged
89% HP left on average
11
Shadow Kyogre
waterWaterfall
waterOrigin PulsewaterHydro Pump
8.604
100%3.0 s
0.0 charged
90% HP left on average
12
Shadow Tyranitar
rockSmack Down
rockStone EdgedarkBrutal Swing
8.500
100%4.5 s
0.0 charged
89% HP left on average
13
Shadow Golem
rockRock Throw
groundEarthquakerockStone Edge
8.375
100%4.0 s
0.0 charged
88% HP left on average
14
Shadow Alolan Golem
rockRock Throw
rockStone EdgeelectricWild Charge
8.375
100%4.0 s
0.0 charged
88% HP left on average
15
Aerodactyl
rockRock Throw
rockRock SlidegroundEarth Power
8.375
100%4.0 s
0.0 charged
88% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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