Shadow Bulbasaur counters
grasspoisonMale Grunt ยท slot 1Grunt
CP
2,393
Attack
227.2
x1.2 Shadow
Defense
128.5
x0.83 Shadow
HP
86
You 2 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 9.583 | 100% | 4.5 s 1.0 charged | 90% HP left on average | |
| 2 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 9.390 | 100% | 7.1 s 1.2 charged | 89% HP left on average | |
| 3 | fireFire Spin fireFire BlastfireFlamethrower | 8.632 | 100% | 6.0 s 0.2 charged | 88% HP left on average | |
| 4 | fireFire Fang fireOverheatfireFusion Flare | 8.604 | 100% | 4.0 s 0.0 charged | 90% HP left on average | |
| 5 | bugFury Cutter normalTechno Blast (Normal)steelMagnet Bomb | 8.588 | 100% | 5.5 s 1.2 charged | 88% HP left on average | |
| 6 | bugFury Cutter steelMagnet BombbugX-Scissor | 8.588 | 100% | 5.5 s 1.2 charged | 88% HP left on average | |
| 7 | bugFury Cutter steelMagnet BombbugX-Scissor | 8.588 | 100% | 5.5 s 1.2 charged | 88% HP left on average | |
| 8 | dragonDragon Tail dragonDragon ClawdarkBrutal Swing | 8.324 | 100% | 5.0 s 1.0 charged | 88% HP left on average | |
| 9 | fireFire Spin fireFire BlastfireFlamethrower | 8.278 | 100% | 4.5 s 0.0 charged | 89% HP left on average | |
| 10 | iceIce Fang iceIce BurniceBlizzard | 8.203 | 100% | 4.0 s 0.0 charged | 87% HP left on average | |
| 11 | iceIce Fang steelBehemoth BashnormalGiga Impact | 8.081 | 100% | 6.0 s 0.2 charged | 87% HP left on average | |
| 12 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 8.048 | 100% | 7.1 s 1.2 charged | 87% HP left on average | |
| 13 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 8.000 | 100% | 5.0 s 0.0 charged | 88% HP left on average | |
| 14 | fireFire Fang fireOverheatfireFusion Flare | 7.703 | 100% | 4.0 s 0.0 charged | 87% HP left on average | |
| 15 | fireFire Spin fireOverheatflyingHurricane | 7.333 | 100% | 4.5 s 0.0 charged | 86% HP left on average | |
| 16 | dragonDragon Tail fireFlamethrowerdragonDynamax Cannon | 7.323 | 100% | 6.5 s 1.2 charged | 85% HP left on average | |
| 17 | fireFire Fang flyingFlyfireFire Blast | 7.275 | 100% | 4.0 s 0.0 charged | 85% HP left on average | |
| 18 | fireFire Fang flyingFlyfireFire Blast | 7.275 | 100% | 5.0 s 0.0 charged | 85% HP left on average | |
| 19 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 7.250 | 100% | 5.0 s 0.0 charged | 85% HP left on average | |
| 20 | poisonPoison Sting fireWeather Ball (Fire)poisonSludge Bomb | 7.094 | 100% | 4.5 s 1.0 charged | 84% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.