Skip to content
PoGoBud

Shadow Froslass counters

iceghostIce-type Female Grunt ยท slot 3Grunt
CP
4,385
Attack
317.7
x1.2 Shadow
Defense
168.6
x0.83 Shadow
HP
113

You 2 shields, Rocket 0. Grunts never shield.

Best counters, averaged over every moveset

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Froslass
#PokemonMovesPowerWinsTimeResult
1
Melmetal
electricThunder Shock
steelDouble Iron BashsteelFlash Cannon
6.830
100%4.5 s
1.0 charged
85% HP left on average
2
Kingambit
steelMetal Sound
darkDark PulsedarkFoul Play
5.741
100%5.5 s
1.0 charged
82% HP left on average
3
Empoleon
steelMetal Sound
steelFlash CannonwaterHydro Cannon
4.822
100%5.5 s
1.0 charged
77% HP left on average
4
Zamazenta (Crowned Shield)
steelMetal Claw
steelBehemoth BashfairyMoonblast
4.192
100%7.5 s
2.0 charged
76% HP left on average
5
Shadow Empoleon
steelMetal Sound
steelFlash CannonwaterHydro Cannon
4.103
100%5.5 s
1.0 charged
74% HP left on average
6
Avalugg
darkBite
darkCrunchgroundEarthquake
4.024
100%6.5 s
1.9 charged
75% HP left on average
7
Victini
normalQuick Attack
fireV-createfireOverheat
3.889
100%5.5 s
1.0 charged
72% HP left on average
8
Shadow Lapras
psychicPsywave
waterSparkling AriawaterHydro Pump
3.773
100%8.0 s
2.0 charged
71% HP left on average
9
Hisuian Avalugg
darkBite
rockRock SlidedarkCrunch
3.701
100%6.5 s
1.9 charged
73% HP left on average
10
Centiskorch
fireEmber
fireHeat WavedarkCrunch
3.660
100%5.5 s
1.0 charged
73% HP left on average
11
Heatran
fireFire Spin
fireFire BlaststeelIron Head
3.500
100%8.0 s
2.0 charged
70% HP left on average
12
Alolan Sandslash
ghostShadow Claw
steelGyro BalldarkNight Slash
3.481
100%7.5 s
2.0 charged
69% HP left on average
13
Shadow Heatran
fireFire Spin
fireFire BlaststeelIron Head
3.462
100%7.1 s
1.0 charged
69% HP left on average
14
Volcanion
fireIncinerate
fireOverheatwaterHydro Pump
3.406
100%8.1 s
2.0 charged
69% HP left on average
15
Shadow Golisopod
ghostShadow Claw
waterAqua JetwaterLiquidation
3.376
100%5.5 s
1.0 charged
70% HP left on average
16
Coalossal
fireIncinerate
rockRock SlidefireFlame Charge
3.298
100%8.0 s
2.0 charged
70% HP left on average
17
Cetitan
icePowder Snow
steelHeavy SlamiceAvalanche
3.297
100%7.5 s
2.0 charged
70% HP left on average
18
Milotic
waterWaterfall
waterSurfwaterAqua Tail
3.284
100%8.0 s
2.0 charged
70% HP left on average
19
Shadow Walrein
waterWaterfall
waterWater PulsegroundEarthquake
3.283
100%8.2 s
2.0 charged
66% HP left on average
20
Zacian (Crowned Sword)
steelMetal Claw
steelBehemoth BladefightingClose Combat
3.277
100%8.5 s
2.0 charged
69% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.