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PoGoBud

Shadow Aurorus counters

rockiceIce-type Female Grunt ยท slot 3Grunt
CP
6,031
Attack
343.4
x1.2 Shadow
Defense
182.0
x0.83 Shadow
HP
169

You 2 shields, Rocket 0. Grunts never shield.

Best counters, averaged over every moveset

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Aurorus
#PokemonMovesPowerWinsTimeResult
1
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
6.590
100%5.0 s
1.0 charged
85% HP left on average
2
Melmetal
electricThunder Shock
steelDouble Iron BashfightingSuperpower
6.358
100%4.5 s
1.0 charged
84% HP left on average
3
Empoleon
steelMetal Sound
steelFlash CannonwaterHydro Cannon
5.336
100%5.5 s
1.1 charged
80% HP left on average
4
Shadow Empoleon
steelMetal Sound
steelFlash CannonwaterHydro Cannon
4.494
100%5.5 s
1.1 charged
76% HP left on average
5
Jirachi
psychicConfusion
steelDoom DesirefightingAura Sphere
4.142
100%6.5 s
1.1 charged
76% HP left on average
6
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
4.072
100%5.5 s
1.1 charged
75% HP left on average
7
Heatran
fireFire Spin
steelIron HeadrockStone Edge
4.053
100%8.1 s
1.3 charged
69% HP left on average
8
Kingambit
steelMetal Sound
steelIron HeaddarkDark Pulse
4.022
100%6.5 s
1.1 charged
75% HP left on average
9
Walrein
waterWaterfall
waterWater PulsegroundEarthquake
3.983
100%8.1 s
1.3 charged
57% HP left on average
10
Volcanion
fireIncinerate
waterHydro PumpwaterScald
3.898
100%8.1 s
1.3 charged
57% HP left on average
11
Shadow Lapras
waterWater Gun
waterSparkling AriawaterHydro Pump
3.824
100%8.1 s
1.3 charged
55% HP left on average
12
Snorlax
psychicPsywave
fightingSuperpowersteelHeavy Slam
3.727
100%5.5 s
1.1 charged
73% HP left on average
13
Dondozo
waterWaterfall
waterHydro PumpwaterSurf
3.717
100%8.1 s
1.3 charged
70% HP left on average
14
Shadow Heatran
fireFire Spin
steelIron HeadrockStone Edge
3.657
100%8.1 s
1.3 charged
64% HP left on average
15
Solgaleo
fireFire Spin
steelIron HeadgrassSolar Beam
3.616
100%8.1 s
1.3 charged
72% HP left on average
16
Metagross
bugFury Cutter
steelMeteor MashsteelFlash Cannon
3.548
100%6.5 s
1.1 charged
71% HP left on average
17
Lapras
waterWater Gun
waterSparkling AriawaterHydro Pump
3.511
67%10.0 s
1.3 charged
53% HP left on average
18
Aegislash (Shield)
psychicPsycho Cut
steelFlash CannonsteelGyro Ball
3.497
100%6.5 s
1.1 charged
71% HP left on average
19
Alolan Sandslash
ghostShadow Claw
steelGyro BallgroundDrill Run
3.303
100%7.5 s
1.2 charged
61% HP left on average
20
Genesect
bugFury Cutter
steelMagnet BombbugX-Scissor
3.285
100%5.5 s
1.1 charged
66% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.