Shadow Aurorus counters
rockiceIce-type Female Grunt ยท slot 3Grunt
CP
6,031
Attack
343.4
x1.2 Shadow
Defense
182.0
x0.83 Shadow
HP
169
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 18 (averaged)Powder Snow / Weather Ball (Ice)Frost Breath / Weather Ball (Ice)Rock Throw / Weather Ball (Ice)Powder Snow / Ancient PowerFrost Breath / Ancient PowerRock Throw / Ancient PowerPowder Snow / BlizzardFrost Breath / BlizzardRock Throw / BlizzardPowder Snow / ThunderboltFrost Breath / ThunderboltRock Throw / ThunderboltPowder Snow / Hyper BeamFrost Breath / Hyper BeamRock Throw / Hyper BeamPowder Snow / Meteor BeamFrost Breath / Meteor BeamRock Throw / Meteor Beam
Best counters against Rock Throw / Ancient Power
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 7.583 | 100% | 5.0 s 1.0 charged | 87% HP left on average | |
| 2 | electricThunder Shock steelDouble Iron BashfightingSuperpower | 5.675 | 100% | 4.5 s 1.0 charged | 82% HP left on average | |
| 3 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 5.056 | 100% | 5.0 s 1.0 charged | 80% HP left on average | |
| 4 | steelMetal Claw fightingClose CombatsteelBehemoth Bash | 4.800 | 100% | 7.5 s 1.0 charged | 79% HP left on average | |
| 5 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 4.550 | 100% | 5.0 s 1.0 charged | 78% HP left on average | |
| 6 | steelMetal Sound fightingClose CombatfightingUpper Hand | 3.975 | 100% | 5.5 s 1.0 charged | 75% HP left on average | |
| 7 | fightingLow Kick fightingSuperpowergrassFrenzy Plant | 3.956 | 100% | 5.5 s 1.0 charged | 75% HP left on average | |
| 8 | steelMetal Claw steelIron HeadgroundDrill Run | 3.870 | 100% | 6.5 s 1.0 charged | 74% HP left on average | |
| 9 | fightingLow Kick fightingClose CombatfightingLow Sweep | 3.800 | 100% | 5.5 s 1.0 charged | 74% HP left on average | |
| 10 | fightingLow Kick fightingClose CombatfightingSecret Sword | 3.640 | 100% | 5.5 s 1.0 charged | 73% HP left on average | |
| 11 | psychicConfusion steelDoom DesirefightingAura Sphere | 3.611 | 100% | 6.5 s 1.0 charged | 72% HP left on average | |
| 12 | groundMud-Slap fightingSuperpowerrockRock Wrecker | 3.600 | 100% | 6.5 s 1.0 charged | 72% HP left on average | |
| 13 | groundMud Shot groundEarthquakegroundEarth Power | 3.450 | 100% | 6.5 s 1.0 charged | 71% HP left on average | |
| 14 | groundSand Attack groundEarthquakegroundEarth Power | 3.450 | 100% | 7.0 s 1.0 charged | 71% HP left on average | |
| 15 | fightingLow Kick fightingSuperpowerfightingDrain Punch | 3.446 | 100% | 5.5 s 1.0 charged | 71% HP left on average | |
| 16 | psychicPsycho Cut steelFlash CannonsteelGyro Ball | 3.286 | 100% | 6.5 s 1.0 charged | 70% HP left on average | |
| 17 | steelMetal Sound steelIron HeaddarkDark Pulse | 3.250 | 100% | 6.5 s 1.0 charged | 69% HP left on average | |
| 18 | fireFire Spin steelIron HeadgrassSolar Beam | 3.243 | 100% | 8.0 s 1.0 charged | 69% HP left on average | |
| 19 | fightingLow Kick fightingSuperpowergrassFrenzy Plant | 3.236 | 100% | 5.5 s 1.0 charged | 69% HP left on average | |
| 20 | psychicPsycho Cut fightingAura SpheregrassEnergy Ball | 3.236 | 100% | 5.5 s 1.0 charged | 69% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.