Shadow Sealeo counters
icewaterIce-type Female Grunt ยท slot 2Grunt
CP
3,682
Attack
259.1
x1.2 Shadow
Defense
150.1
x0.83 Shadow
HP
134
You 1 shield, Rocket 0. Grunts never shield.
Best counters against Water Gun / Body Slam
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | rockRollout grassSeed BombdragonOutrage | 6.276 | 100% | 8.5 s 2.0 charged | 84% HP left on average | |
| 2 | fightingDouble Kick fightingClose CombatgrassLeaf Blade | 6.037 | 100% | 5.0 s 1.0 charged | 83% HP left on average | |
| 3 | dragonDragon Breath fightingSuperpowerdragonDraco Meteor | 5.433 | 100% | 5.5 s 1.0 charged | 82% HP left on average | |
| 4 | fightingLow Kick fightingSuperpowergrassSolar Beam | 5.333 | 100% | 5.5 s 1.0 charged | 81% HP left on average | |
| 5 | grassBullet Seed grassEnergy BallgrassSeed Bomb | 5.222 | 100% | 6.5 s 1.0 charged | 81% HP left on average | |
| 6 | dragonDragon Breath dragonDraco MeteordragonSpacial Rend | 5.138 | 100% | 7.5 s 2.0 charged | 81% HP left on average | |
| 7 | rockRollout grassSeed BombdragonOutrage | 5.138 | 100% | 8.5 s 2.0 charged | 81% HP left on average | |
| 8 | grassVine Whip grassLeaf BladerockRock Slide | 5.100 | 100% | 5.5 s 1.0 charged | 80% HP left on average | |
| 9 | grassVine Whip grassPower WhipgrassEnergy Ball | 5.028 | 100% | 6.5 s 1.0 charged | 80% HP left on average | |
| 10 | dragonDragon Breath fightingAura SphereelectricThunder | 4.967 | 100% | 5.5 s 1.0 charged | 80% HP left on average | |
| 11 | dragonDragon Breath fightingAura SphereelectricThunder | 4.967 | 100% | 5.5 s 1.0 charged | 80% HP left on average | |
| 12 | dragonDragon Breath fightingAura SpheregrassSolar Beam | 4.967 | 100% | 5.5 s 1.0 charged | 80% HP left on average | |
| 13 | dragonDragon Breath dragonOutragenormalSwift | 4.931 | 100% | 8.5 s 2.0 charged | 80% HP left on average | |
| 14 | grassMagical Leaf grassLeaf StormfightingAura Sphere | 4.861 | 100% | 6.5 s 1.0 charged | 79% HP left on average | |
| 15 | dragonDragon Breath ghostShadow ForcerockAncient Power | 4.542 | 100% | 6.5 s 1.0 charged | 78% HP left on average | |
| 16 | dragonDragon Breath dragonDraco MeteorfireFire Blast | 4.515 | 100% | 9.5 s 2.0 charged | 78% HP left on average | |
| 17 | dragonDragon Breath dragonGlaive RushdragonOutrage | 4.450 | 100% | 5.5 s 1.0 charged | 78% HP left on average | |
| 18 | dragonDragon Breath ghostShadow ForcerockAncient Power | 4.449 | 100% | 9.5 s 2.0 charged | 78% HP left on average | |
| 19 | dragonDragon Breath electricWild ChargeelectricFusion Bolt | 4.444 | 100% | 6.5 s 1.0 charged | 78% HP left on average | |
| 20 | psychicPsywave fightingSuperpowernormalHyper Beam | 4.200 | 100% | 5.5 s 1.0 charged | 76% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.