Shadow Sealeo counters
icewaterIce-type Female Grunt ยท slot 2Grunt
CP
3,682
Attack
259.1
x1.2 Shadow
Defense
150.1
x0.83 Shadow
HP
134
You 1 shield, Rocket 0. Grunts never shield.
Best counters against Powder Snow / Body Slam
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | darkBite rockRock SlidedarkCrunch | 6.500 | 100% | 7.0 s 2.0 charged | 85% HP left on average | |
| 2 | electricThunder Shock fightingSuperpowerfightingDynamic Punch | 5.667 | 100% | 5.5 s 2.0 charged | 82% HP left on average | |
| 3 | psychicConfusion fightingAura SpheresteelDoom Desire | 5.645 | 100% | 6.5 s 2.0 charged | 82% HP left on average | |
| 4 | fightingLow Kick fightingFocus BlastdarkDark Pulse | 5.645 | 100% | 6.5 s 2.0 charged | 82% HP left on average | |
| 5 | fireFire Spin rockStone EdgesteelIron Head | 5.621 | 100% | 8.5 s 2.0 charged | 82% HP left on average | |
| 6 | fireIncinerate fireOverheatgroundEarth Power | 5.138 | 100% | 8.5 s 2.0 charged | 81% HP left on average | |
| 7 | psychicPsycho Cut steelSunsteel StrikesteelIron Head | 5.065 | 100% | 6.5 s 2.0 charged | 80% HP left on average | |
| 8 | ghostHex fireBlast BurnghostShadow Ball | 5.000 | 100% | 6.5 s 2.0 charged | 80% HP left on average | |
| 9 | bugFury Cutter steelMeteor MashsteelFlash Cannon | 4.806 | 100% | 7.0 s 2.0 charged | 79% HP left on average | |
| 10 | steelMetal Sound steelFlash CannonflyingDrill Peck | 4.697 | 100% | 9.5 s 2.0 charged | 79% HP left on average | |
| 11 | psychicPsywave normalSkull BashdragonDragon Pulse | 4.630 | 100% | 10.5 s 2.0 charged | 78% HP left on average | |
| 12 | psychicPsywave normalSkull BashdragonDragon Pulse | 4.630 | 100% | 10.5 s 2.0 charged | 78% HP left on average | |
| 13 | fightingDouble Kick grassTrailblazegroundEarthquake | 4.613 | 100% | 6.5 s 2.0 charged | 78% HP left on average | |
| 14 | fightingDouble Kick grassTrailblazegroundEarthquake | 4.613 | 100% | 6.5 s 2.0 charged | 78% HP left on average | |
| 15 | fightingLow Kick fightingClose CombatfightingSecret Sword | 4.528 | 100% | 5.5 s 2.0 charged | 78% HP left on average | |
| 16 | fireFire Spin rockStone EdgesteelIron Head | 4.528 | 100% | 8.5 s 2.0 charged | 78% HP left on average | |
| 17 | bugFury Cutter normalTechno Blast (Normal)steelMagnet Bomb | 4.452 | 100% | 7.0 s 2.0 charged | 78% HP left on average | |
| 18 | bugFury Cutter fireTechno Blast (Fire)steelMagnet Bomb | 4.452 | 100% | 7.0 s 2.0 charged | 78% HP left on average | |
| 19 | bugFury Cutter steelMagnet BombbugX-Scissor | 4.452 | 100% | 7.0 s 2.0 charged | 78% HP left on average | |
| 20 | bugFury Cutter steelMagnet BombbugX-Scissor | 4.452 | 100% | 7.0 s 2.0 charged | 78% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.