Shadow Alolan Ninetales counters
icefairyIce-type Female Grunt · slot 2Grunt
CP
4,961
Attack
315.6
x1.2 Shadow
Defense
212.8
x0.83 Shadow
HP
116
You 1 shield, Rocket 0. Grunts never shield.
Its movesetAny of 15 (averaged)Feint Attack / Dazzling GleamPowder Snow / Dazzling GleamCharm / Dazzling GleamFeint Attack / Ice BeamPowder Snow / Ice BeamCharm / Ice BeamFeint Attack / BlizzardPowder Snow / BlizzardCharm / BlizzardFeint Attack / PsyshockPowder Snow / PsyshockCharm / PsyshockFeint Attack / Weather Ball (Ice)Powder Snow / Weather Ball (Ice)Charm / Weather Ball (Ice)
Best counters against Feint Attack / Weather Ball (Ice)
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | darkSucker Punch fightingClose CombatfightingDynamic Punch | 5.645 | 100% | 7.5 s 2.0 charged | 82% HP left on average | |
| 2 | steelBullet Punch steelIron HeadrockRock Slide | 5.452 | 100% | 7.5 s 2.0 charged | 82% HP left on average | |
| 3 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 5.100 | 100% | 4.5 s 1.0 charged | 80% HP left on average | |
| 4 | steelMetal Claw steelBehemoth BashfightingClose Combat | 4.871 | 100% | 7.5 s 2.0 charged | 79% HP left on average | |
| 5 | steelMetal Sound steelIron HeadfightingFocus Blast | 4.730 | 100% | 7.5 s 2.0 charged | 79% HP left on average | |
| 6 | steelMetal Sound fightingClose CombatfireFlamethrower | 4.613 | 100% | 6.5 s 2.0 charged | 78% HP left on average | |
| 7 | poisonPoison Jab fightingSuperpowerbugLunge | 4.568 | 100% | 6.5 s 2.0 charged | 78% HP left on average | |
| 8 | fightingLow Kick steelIron HeadrockRock Slide | 4.568 | 100% | 6.5 s 2.0 charged | 78% HP left on average | |
| 9 | flyingWing Attack flyingBrave BirdrockAncient Power | 4.378 | 100% | 7.5 s 2.0 charged | 77% HP left on average | |
| 10 | fightingLow Kick steelGyro BallgrassFrenzy Plant | 4.324 | 100% | 7.5 s 2.0 charged | 77% HP left on average | |
| 11 | steelMetal Claw steelBehemoth BladefightingClose Combat | 4.194 | 100% | 8.0 s 1.0 charged | 76% HP left on average | |
| 12 | fairyFairy Wind steelGigaton HammersteelHeavy Slam | 4.189 | 100% | 6.5 s 2.0 charged | 76% HP left on average | |
| 13 | flyingPeck fireFlamethrowerrockAncient Power | 4.189 | 100% | 7.5 s 2.0 charged | 76% HP left on average | |
| 14 | fireEmber fireBlast BurnfireHeat Wave | 4.178 | 100% | 5.5 s 1.0 charged | 76% HP left on average | |
| 15 | flyingGust flyingHurricaneflyingOblivion Wing | 3.800 | 100% | 8.5 s 2.0 charged | 74% HP left on average | |
| 16 | normalTackle fightingClose CombatfairyMoonblast | 3.800 | 100% | 8.5 s 2.0 charged | 74% HP left on average | |
| 17 | poisonPoison Jab fightingClose CombatfightingSecret Sword | 3.791 | 100% | 7.0 s 2.0 charged | 74% HP left on average | |
| 18 | steelMetal Claw steelIron HeadrockStone Edge | 3.791 | 100% | 8.5 s 2.0 charged | 74% HP left on average | |
| 19 | fightingDouble Kick rockStone EdgefightingClose Combat | 3.791 | 100% | 8.5 s 2.0 charged | 74% HP left on average | |
| 20 | steelBullet Punch fightingClose CombatfightingSuperpower | 3.787 | 100% | 6.5 s 2.0 charged | 74% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.