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PoGoBud

Shadow Seel counters

waterIce-type Female Grunt ยท slot 1Grunt
CP
2,088
Attack
170.6
x1.2 Shadow
Defense
138.8
x0.83 Shadow
HP
107

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Ice Shard / Icy Wind

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Seel
#PokemonMovesPowerWinsTimeResult
1
Shadow Alolan Sandslash
ghostShadow Claw
groundDrill RungroundBulldoze
10.000
100%5.5 s
1.0 charged
92% HP left on average
2
Typhlosion
ghostShadow Claw
grassSolar BeamelectricThunder Punch
10.000
100%5.5 s
1.0 charged
91% HP left on average
3
Shadow Empoleon
steelMetal Sound
flyingDrill PeckwaterHydro Cannon
10.000
100%5.5 s
1.0 charged
93% HP left on average
4
Hisuian Samurott
bugFury Cutter
darkDark PulsebugX-Scissor
10.000
100%5.5 s
1.0 charged
90% HP left on average
5
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
10.000
100%5.5 s
1.0 charged
92% HP left on average
6
Genesect
bugFury Cutter
normalTechno Blast (Normal)bugX-Scissor
10.000
100%5.5 s
1.0 charged
90% HP left on average
7
Genesect (Burn)
bugFury Cutter
bugX-ScissorfireTechno Blast (Fire)
10.000
100%5.5 s
1.0 charged
90% HP left on average
8
Genesect (Chill)
bugFury Cutter
bugX-ScissoriceTechno Blast (Ice)
10.000
100%5.5 s
1.0 charged
90% HP left on average
9
Genesect (Douse)
bugFury Cutter
bugX-ScissorpoisonGunk Shot
10.000
100%5.5 s
1.0 charged
90% HP left on average
10
Delphox
normalScratch
psychicPsyshockfireBlast Burn
10.000
100%5.5 s
1.0 charged
91% HP left on average
11
Golisopod
bugFury Cutter
bugX-ScissorflyingAerial Ace
10.000
100%5.5 s
1.0 charged
92% HP left on average
12
Shadow Golisopod
bugFury Cutter
bugX-ScissorflyingAerial Ace
10.000
100%5.5 s
1.0 charged
91% HP left on average
13
Melmetal
electricThunder Shock
electricThunderboltfightingDynamic Punch
10.000
100%5.5 s
1.0 charged
93% HP left on average
14
Armarouge
fireIncinerate
psychicPsyshockfireHeat Wave
10.000
100%5.5 s
1.0 charged
91% HP left on average
15
Cetitan
icePowder Snow
fightingSuperpowernormalBody Slam
10.000
100%5.5 s
1.0 charged
93% HP left on average
16
Victini
normalQuick Attack
psychicPsyshockfightingFocus Blast
10.000
100%5.5 s
1.0 charged
92% HP left on average
17
Kingambit
fightingLow Kick
darkDark PulsedarkFoul Play
10.000
100%5.5 s
1.0 charged
92% HP left on average
18
Samurott
bugFury Cutter
bugMegahornwaterHydro Cannon
10.000
100%6.0 s
1.0 charged
90% HP left on average
19
Metagross
bugFury Cutter
groundEarthquakesteelMeteor Mash
10.000
100%6.5 s
1.0 charged
90% HP left on average
20
Regice
normalLock-On
electricThunderfightingFocus Blast
10.000
100%6.5 s
1.0 charged
93% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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