Skip to content
PoGoBud

Shadow Claydol counters

groundpsychicGround-type Male Grunt ยท slot 2Grunt
CP
4,233
Attack
264.2
x1.2 Shadow
Defense
249.8
x0.83 Shadow
HP
102

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Extrasensory / Scorching Sands

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Claydol
#PokemonMovesPowerWinsTimeResult
1
Shadow Tyranitar
darkBite
darkBrutal SwingdarkCrunch
10.000
100%5.0 s
1.0 charged
93% HP left on average
2
Hydreigon
darkBite
darkDark PulsedarkBrutal Swing
10.000
100%5.0 s
1.0 charged
92% HP left on average
3
Shadow Hydreigon
darkBite
darkDark PulsedarkBrutal Swing
10.000
100%5.0 s
1.0 charged
90% HP left on average
4
Tyranitar
darkBite
darkBrutal SwingdarkCrunch
10.000
100%5.5 s
1.0 charged
93% HP left on average
5
Kingambit
steelMetal Sound
darkDark PulsedarkFoul Play
10.000
100%5.5 s
1.0 charged
96% HP left on average
6
Grimmsnarl
darkBite
darkDark PulsedarkFoul Play
10.000
100%5.5 s
1.0 charged
91% HP left on average
7
Metagross
bugFury Cutter
steelMeteor MashsteelFlash Cannon
10.000
100%6.5 s
1.0 charged
91% HP left on average
8
Necrozma (Dusk Mane)
ghostShadow Claw
darkDark PulsesteelSunsteel Strike
10.000
100%6.5 s
1.0 charged
91% HP left on average
9
Zarude
grassVine Whip
grassPower WhipgrassEnergy Ball
10.000
100%6.5 s
1.0 charged
92% HP left on average
10
Shadow Malamar
flyingPeck
darkFoul PlaynormalHyper Beam
10.000
100%7.5 s
1.0 charged
91% HP left on average
11
Yveltal
darkSucker Punch
darkDark PulseflyingHurricane
10.000
100%7.5 s
1.0 charged
91% HP left on average
12
Galarian Moltres
darkSucker Punch
darkPaybackflyingFly
10.000
100%7.5 s
1.0 charged
91% HP left on average
13
Hoopa (Unbound)
ghostAstonish
darkDark PulseghostShadow Ball
10.000
100%8.0 s
1.0 charged
90% HP left on average
14
Incineroar
darkSnarl
darkDarkest LariatdarkDark Pulse
9.700
100%6.5 s
1.0 charged
90% HP left on average
15
Bisharp
darkSnarl
darkDark PulsebugX-Scissor
9.313
100%6.5 s
1.0 charged
89% HP left on average
16
Umbreon
darkFeint Attack
darkDark PulsedarkFoul Play
9.238
100%10.0 s
2.0 charged
89% HP left on average
17
Houndoom
fireIncinerate
darkFoul PlaydarkCrunch
9.111
100%5.5 s
1.0 charged
89% HP left on average
18
Solgaleo
fireFire Spin
grassSolar BeamsteelIron Head
9.000
100%8.0 s
2.0 charged
89% HP left on average
19
Shadow Metagross
bugFury Cutter
steelMeteor MashsteelFlash Cannon
8.600
100%6.5 s
1.0 charged
88% HP left on average
20
Guzzlord
dragonDragon Tail
darkBrutal SwingdarkCrunch
8.304
100%8.0 s
2.0 charged
88% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Not signed in

Your Pokebox is kept in this browser.

Theme