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PoGoBud

Shadow Claydol counters

groundpsychicGround-type Male Grunt ยท slot 2Grunt
CP
4,233
Attack
264.2
x1.2 Shadow
Defense
249.8
x0.83 Shadow
HP
102

You 1 shield, Rocket 0. Grunts never shield.

Best counters, averaged over every moveset

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Claydol
#PokemonMovesPowerWinsTimeResult
1
Galarian Moltres
darkSucker Punch
darkPaybackflyingFly
8.333
100%7.5 s
1.0 charged
88% HP left on average
2
Yveltal
darkSucker Punch
darkDark PulseflyingHurricane
8.213
100%7.5 s
1.0 charged
88% HP left on average
3
Hydreigon
darkBite
darkDark PulsedarkBrutal Swing
7.603
100%5.5 s
1.0 charged
84% HP left on average
4
Tyranitar
darkBite
darkBrutal SwingdarkCrunch
7.533
100%5.5 s
1.0 charged
82% HP left on average
5
Zarude
grassVine Whip
grassPower WhipgrassEnergy Ball
7.510
100%6.5 s
1.0 charged
86% HP left on average
6
Kingambit
darkSnarl
darkDark PulsedarkFoul Play
7.317
100%6.5 s
1.0 charged
78% HP left on average
7
Shadow Tyranitar
darkBite
darkBrutal SwingdarkCrunch
7.035
100%5.0 s
1.0 charged
78% HP left on average
8
Shadow Hydreigon
darkBite
darkDark PulsedarkBrutal Swing
6.911
100%5.0 s
1.0 charged
82% HP left on average
9
Hoopa (Unbound)
ghostAstonish
darkDark PulseghostShadow Ball
6.767
100%8.0 s
1.0 charged
74% HP left on average
10
Grimmsnarl
darkBite
darkDark PulsedarkFoul Play
6.344
100%5.5 s
1.0 charged
80% HP left on average
11
Metagross
bugFury Cutter
steelMeteor MashsteelFlash Cannon
6.285
100%6.5 s
1.0 charged
74% HP left on average
12
Solgaleo
fireFire Spin
grassSolar BeamsteelIron Head
5.985
100%8.2 s
1.4 charged
72% HP left on average
13
Lugia
dragonDragon Tail
waterHydro PumpflyingAeroblast++
5.900
100%10.7 s
2.0 charged
83% HP left on average
14
Shadow Malamar
psychicPsywave
darkFoul PlaynormalHyper Beam
5.854
100%8.0 s
1.0 charged
70% HP left on average
15
Incineroar
darkSnarl
darkDarkest LariatdarkDark Pulse
5.762
100%6.5 s
1.0 charged
71% HP left on average
16
Bisharp
darkSnarl
darkDark PulsebugX-Scissor
5.754
100%6.5 s
1.0 charged
66% HP left on average
17
Necrozma (Dusk Mane)
ghostShadow Claw
darkDark PulsesteelSunsteel Strike
5.711
100%6.5 s
1.0 charged
74% HP left on average
18
Houndoom
fireIncinerate
darkFoul PlaydarkCrunch
5.672
100%5.5 s
1.0 charged
70% HP left on average
19
Celebi
grassMagical Leaf
grassLeaf StormgrassSeed Bomb
5.494
100%6.5 s
1.0 charged
81% HP left on average
20
Darkrai
darkSucker Punch
darkDark PulsedarkFoul Play
5.202
100%6.5 s
1.0 charged
76% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.